約 3,743,049 件
https://w.atwiki.jp/marvelheroes/pages/97.html
Game Update Notes 1.11.0.243 Patch 1.11 is massive and far-reaching. We’ve been working overtime to upgrade almost every component of Marvel Heroes. With this patch we are also adding our first new hero – the Human Torch – and made a massive change to the way you acquire heroes with the new alternate currency system, Eternity Splinters. In addition to polish, buffs and overall improvements, we’ve introduced a few features that didn’t make it on launch day. With so many additions to the game, there will be inevitable glitches, unintended changes and even a few changes that didn’t make it into the patch notes below. We’ll be monitoring everything very closely as the patch goes live and standing by to fix anything that is out of place. New Hero Human Torch Human Torch has arrived in Marvel Heroes! Please see this news story for full details on how to get Human Torch and other details. Human Torch is available as an in-game purchase or in exchange for Eternity Splinters. If you want to talk about Human Torch drop by the Human Torch Forum to swap tips and tricks with other players and learn the best way to play! New free hero system Eternity Splinters Eternity Splinters are a new system introduced with this patch for Marvel Heroes. Eternity Splinters replace hero token drops and offer players a chance to earn every hero in any order they wish, simply by playing the game. Adam Warlock sells all heroes for Eternity Splinters along with a few other items. He can be found beside Gambit in all three of the social hubs. Eternity Splinters drop from all enemies throughout the game. Their drop rate is influenced by your Special Item Find bonus. The rate of drop is tuned to make Marvel Heroes slightly faster than other free-to-play games in terms of getting free heroes, as we continue to work towards the goal of being the most player-focused game possible. We will continue to evaluate and iterate until we are 100% satisfied that we are meeting that goal. We intend to add many things to the Eternity Splinter vendor and anticipate future polls and player discussion about items they would like to see. For those players who still have old Cosmic Keys, they have been converted in your inventory and S.T.A.S.H. on a 1-1 basis for Eternity Splinters. Not many players purchased Cosmic Keys (almost all of them are from drops), but if you purchased a Cosmic Key from the in-game store up to 7 days previous to their removal from the game on July 2nd, and that key has not been used, we will refund the Gs you used to purchase it. Adam Warlock sells a random hero box that could contain any hero. You can theoretically get a hero you already own from this box, in which case it can be used to upgrade your Ultimate Power. New Zone Added Midtown Patrol A revamped Limbo mode has been added. Enter Manhattan to face off against waves of tough bosses in a city teeming with life! Highlights Patrol Manhattan to fight crime, save civilians and keep the city safe. Available for all levels of players. New super villain groups attack the city periodically and must be shut down. No time limit, no ’threat‘ meter. Everything is challenging, but manageable with the right gear and tactics. New items in the in-game store We’ve added several new items to the in-game store. Press ‘X’ while in game to browse and purchase any of these items. Heroes Human Torch Costumes Human Torch Blue Costume Human Torch Red Costume Iron Man Shotgun Armor Wolverine Ronin costume Items Holographic Crafter Use this to summon a holographic crafter, who will persist for 15 minutes. The holographic crafter has a one-hour cooldown but can be used permanently. Matrix of Unbinding Use this in a crafting recipe to unbind an artifact, weapon or armor item that is bound to you. Ultron Silver Avengers Assemble in awe of this new pet. S.T.A.S.H Tabs Three additional General S.T.A.S.H tabs – access these via your S.T.A.S.H. Three additional Crafting S.T.A.S.H tabs – access these via your S.T.A.S.H. Performance Upgrades Many areas of the game have performance improvements. Some are extremely significant and will greatly upgrade your play experience. A team is continuing to work on this. Advanced graphics options were added to the video options page. The graphics slider will auto change the new options. Changing an advanced option will set the graphics slider to ’Custom‘ level. Gameplay Changes Rested Experience The concept of “rested experience” has been removed from the game and replaced with a permanent increase in experience and Special Item Find (server side). You can now play whichever hero you wish, whenever you wish and not worry about min/maxing rested experience. Overall experience will be higher for all players by a noticeable margin. Movement powers You can now use movement powers in hubs to get around quicker. Damage over time powers These powers can now critical hit and scale properly when in groups. Damage in groups improved Enemy health now increases (AKA player damage decreases) at a lower rate when more players are nearby. Grouping will be even more rewarding now. User Interface Chat New options exist on the chat window to control chat filters. Additional chat functionality has been added along with “social”, “lfg” and “endgame” channels with UI to control them. More chat upgrades will appear in the future. Damage numbers Floating combat text numbers have been added as an option. Expect a few iterations as we iterate on these to ensure they look good and work right. Green is healing, red is damage and yellow are critical hits. Turn them on by pressing Esc for options and go to the Gameplay options section. Supergroups Additional functionality has been added to the Supergroup interface (some sorting technology, display of officer and supergroup name appearing on tab). Additional functionality will be added in future patches to continually improve supergroup support. Keybinding can now be reverted to default settings. You can now map mouse buttons 3-6 to various game functions. The daily terminals will now tell you if you can earn a cosmic shard by completing them. Mouse over the interface to see if a cosmic shard is available. Zoom levels in hubs is more flexible so you can see your hero in more detail. Bodysliders The Bodyslider button next to the Minimap now fills up to indicate how much time is left on cooldown. The Bodyslider icon will also change after you use it to return to town indicating that using it again returns you back to the field. Social panel Added player sorting to the Social Panel tabs. Added confirmation when donating artifacts. When closing the options menu or switching tabs you will be asked if you want to save pending changes. Story Warp Now includes level ranges for each chapter. Items New artifacts Talisman of K un Lun! Beta Particle Mini-Reactor! This artifact allows you to bring back dead allies in half the usual time. All artifacts may now only have one copy equipped. This is a step to support future artifact plans. Crafting elements are now stackable, up to 10 per stack. Experience orbs from bosses last longer so they won’t disappear during cutscenes. Darkhold Scroll gives bonus damage to ‘taunted’ enemies. Idol of Khonshu no longer uses up its buff if you hit with a ranged power twice. Mandarin Medal tooltips clarified. Several other tooltips rewritten or clarified. We will keep iterating on this when players report confusion about exactly what an item does. Medal sell price is now higher, as intended. Pyro’s Medallion now has freeze resistance. Doctor Doom’s Medallion can now roll a slightly higher chance to fear on hit. Slightly buffed Electro Medallion. Mandarin Medal now has upgraded visual effects. New items that drop in the world will no longer have attack speed for one tree only. Existing items are unaffected. Cosmic items sell for slightly more. The Bovine Sector recipe can be sold for 5,000 credits, so players have something to do with it when they find a second one. To ensure you don’t accidentally donate a recipe, there is now a confirmation pop-up box. Several small buffs to the ranges of various items and affixes in the game to make them competitive with the best. Significantly increased experience orb gains from discoveries and events. Tooltip Improvements We’ve added several pages of tooltip upgrades – too many to list. This impacts powers, items and other UI elements. Tooltips should now take into consideration the Bonus Damage Multiplier for all powers. Previously tooltips showed damage as though all powers had a 100% damage multiplier from Damage Rating on items, which is generally not the case. Most powers have anywhere from 10%-90% damage. Costume Cores All costume cores now have either 25% item rarity boost or 20% special item find, in addition to other bonuses. We realize most players prefer one of those bonuses, so we added those to every core in addition to other bonuses so players could personalize their heroes better. All cores will have 0-2 additional bonuses in addition to item rarity boost or special item find. New bonuses have been added to cores, which you will discover. Existing cores are unchanged. Missions and Enemies Many small and medium sized upgrades have been added to missions in various chapters. Too many to list, but should continue to make the new player experience smoother, clearer and more fun. Turrets, flying enemies and some of the larger bosses have a higher chance to resist knockaround effects. Grey enemies no longer drop special items (they always had a reduced chance, but now it is 0 chance). Zone Content A few new enemy types have been added in the world. In addition Poison Cloud and Missile Shield may be present on enemies. With the latter, missile users will need to enter within approximately half screen range in order to damage the enemy. A waypoint now exists at the start of the Castle Doom final instance. When a group member closes a warp in Group Challenge, a banner will notify the entire group. Red and Green terminal side bosses now drop significantly more experience orbs and credits. The following zone content has been added by the world team. Most of these were slated for launch but didn’t make it in. Chapter 1 “Symbiote Infestation” side mission in Crumbling Brownstones Chapter 3 “Demonic Incursion” event in the Bamboo Forest Chapter 7 “Dinosaur Graveyard” Treasure room in the Dinosaur Jungle (new larger format) Chapter 7 “Sacred Valley” Treasure room in the Dinosaur Jungle (new larger format) PvP New PvP modes are in development, but not in this patch. The new “Fire and Ice” themed PVP map is under heavy internal testing and development and will be released to Test Center by the end of August. Other modes are in various stages of development. Valkyrie has showed up in the game as a harbinger of the new PvP format that we are testing internally. When the new format goes live you will be able to buy special rings from her by spending Golden Crowns. You get 1 golden crown for each PvP match you complete. We will release more info on the new PvP format when it goes to Test Center. Hero Upgrades We’re changing and improving heroes every day - many upgrades will appear on the Test Center server in the weeks ahead but will not be captured in these patch notes. Our goal with designing heroes is always to make all heroes play well and feel powerful in multiple situations. General Hero Changes For maximum flexibility, all powers can now be bound to all mouse buttons and all keyboard keys. Heroes can no longer move or attack within the first 0.5 seconds of a hero switch, to prevent an accidental cancellation. The Area Power and Movement Power keywords are now visible on all applicable power tooltips. Work will continue to ensure all powers have tooltips that are as clear as possible to ensure player understanding of the systems. Black Panther This represents an initial review pass of Black Panther. As with all heroes, additional design passes will continue to occur, taking into account performance data from the live server, Test Center server and player feedback. All physical and ranged combat powers are now tagged as Fighting Powers to gain bonuses from stats. Agile Kick Reduced the cost from 24 to 20. Enervating Slash Removed the slow effect as it was redundant with Freezing Slash. The power now weakens and does damage over time to enemies. Freezing Slash Increased the damage of the power by 20%. The slow no longer scales off of ranks in Enervating Slash, but now scales off of ranks in itself. Attack speed increased by 25% to be competitive with Enervating Slash. Slow effect strengthened to match the previous slow strength of Enervating Slash. Jungle Snare Power now also makes enemies more vulnerable to damage. Panther God s Gift Power can now be slotted on right mouse button. Resistance debuff now reduces enemy defenses by a large scaling amount to have a larger impact on bosses. Panther Slash Increased the damage of the power by 20%. Panther Speed Power now also increases crit chance while active, giving the power a role in combat. Reduced the cost from 50 to 35, to better match the strength of the ability. Also added a cooldown that matches the duration of the effect, to indicate when the power should be reactivated. Panther s Grace and Panther Sight The unlock order of these two powers has now been swapped. Panther s Grace now unlocks at level 16, allowing players to reach high dodge scores earlier. Panther s Sight now unlocks at level 20, and the damage bonus granted has been increased to better match its new position. Predator s Aim Power now reduces enemy defenses by a scaling percentage to be more effective against bosses. Effect duration has also been rebalanced to match the strength of the defense reduction. Triple Shot Increased the damage by roughly 50%. Reduced the spread and slightly increased the projectile size to better clear groups and be more effective against large single enemies. Reduced the spirit cost from 30 to 27. Vibranium Trap Increased damage contribution from items to be more competitive with Scything Slash. Cable This represents an initial review pass of Cable. As with all heroes, additional design passes will continue to occur, taking into account performance data from the live server, Test Center server and player feedback. Blistering Bolt Increased the damage scaling by 5%. Also increased the damage synergy from 2% to 2.5% in other basic powers, to be consistent with Searing Shot. Bodyslider Bomb (Ultimate Power) The power has been rebalanced to no longer deal percentage based damage, but instead deal a large amount of flat damage (damage dealt is similar to what Cyclops can achieve with his ultimateUltimate Power). The taunt now affects enemies that are offscreen. The explosion now affects the entire screen, always stuns bosses, and no longer teleports enemies away from the explosion area. These changes allow the power to function more consistently in end game. Bold Aura Slightly increased the bonus damage scaling to have a more rewarding growth rate. Concussion Blast Power activation and projectile travel speed have been increased by 5%, to make the power more responsive. Damage has been increased by 10%. Elusive Roll (now Defensive Roll) Power has been renamed to Defensive Roll, and changed to roll to the mouse cursor position. Additionally, a small passive dodge bonus has been added to the power to give more reward when points are placed in the power, or when an item buffs/grants ranks in the power. Energy Pulse Increased the damage scaling by 5%. Power now deals scaling bonus damage when it crits. Also increased the damage synergy from 1% to 2.5% in other basic powers, to be consistent with Searing Shot. Mental Resilience Power now clears and grants temporary immunity to all forms of crowd control, not just mental negative status conditions. Quick Bodyslide Removed the cooldown from the power. We ll make additional adjustments to this power in a future update, and rebalance this power and Deadpool s version to be consistent with each other. Searing Shot Increased the damage scaling by 5%. Vortex Grenade The activation speed of this power has been sped up (both animation and travel time for grenade) to be more responsive. The power now also has a 1% damage synergy with Homing Shot in addition to the duration synergy. Colossus This represents an initial review pass of Colossus. As with all heroes, additional design passes will continue to occur, taking into account performance data from the live server, Test Center server and player feedback. These changes for Colossus are based on feedback from the forums, including feedback from the Top 5 changes thread. Overall, we re buffing Colossus to be more relevant in both a melee DPS role and a support/tank role. Basic Powers have been buffed to be more relevant in end game. Steel Punch Damage increased by 20% and damage synergy increased from 2% to 2.5% per point in other basic powers. Reeling Punch Damage increased by 20% and damage synergy increased from 2% to 2.5% per point in other basic powers. Osmium Punch Damage increased by 20% and damage synergy increased from 2% to 2.5% per point in other basic powers. Also adjusted the amount of Armor regenerated to better match the new Armor strength (see below). Knockdown powers have been buffed to allow for easier flow into double damage with Reeling Punch. Demolition Stomp Knockdown increased to 1.5 seconds. Also increased damage by 25% to be competitive with Spinning Fists, and to encourage using this as an opener for his knockdown combos. Crushing Smite Knockdown increased to 2 seconds. Steel Splash Knockdown increased to 2 seconds. Additionally, this power has been sped up, with both the activation speed and travel speed increased by 15%. Osmium Charge Knockdown increased to 1.5 seconds. Colossus’auras have been buffed to provide more team support and encourage use. Battle Aura Bonus damage increased by 25%. Protective Aura Defense bonus increased by 25%. Sustaining Aura Spirit regen increased by 25%. Stalwart Aura Tenacity bonus increased by 25%. Secondary Resource (Armor) We ve buffed Colossus Armor secondary resource, to make it more relevant to end game. The Armor regen rate has been increased by 50%. Osmium Skin Power now grants a scaling percent bonus to Armor and Armor regen rate, allowing ranks in the power to be meaningful at all levels. Cyclops This represents an initial review pass of Cyclops. As with all heroes, additional design passes will continue to occur, taking into account performance data from the live server, Test Center server and player feedback. Combat Roll Now rolls towards the mouse cursor, not away from it, damaging enemies. Tactical Kick Now lowers defenses of enemies. Sweeping Kick Now weakens enemies. Side Roll Now adds a dodge buff at the end of movement. Uncanny Focus Now regenerates 8 spirit per second; this does not scale. Now grants a dodge bonus of 0.5% per rank, and upon successful dodge, restores 0.5% of spirit per rank in the power. Channeled Blast Power now animates and rotates faster, and has an additional slow effect. Added synergy with Optic Barrage and changed UI to reflect this. Optic Barrage Increased damage bonus awarded by items for Optic Barrage. Added synergy with Channeled Blast. Optic Devastation Medals now grant bonuses to this power. Cunning Blast Now performs a backwards roll away from the cursor, instead of a slower leap. Secondary Resource (Command Points) Increased the rate to gain Command Points. There will be more work done on Cyclops’ secondary resource in the future. Tactical Command Duration now increases with rank. Defensive Tactician The dodge bonus was unintuitive. It was applied only against targets affected by Tactical Analysis, but that meant it wouldn’t show up in the Character Sheet and would be difficult to tell who you could dodge more against. Made the following changes Decreased dodge bonus, made it unconditional so that it is on all the time if you are near Cyclops (and always on Cyclops). Added flat damage debuff (weaken) to targets affected by Tactical Analysis. Adjusted dodge bonuses on dodge powers so that you cap out to 50% when all three dodge powers are rank 20. Increased damage (and bonus damage from items) for several spirit spending powers Channeled Blast Cunning Blast Explosive Blast Maximum Optic Beam (Ultimate Power) Optic Barrage Piercing Blast Wide Beam Daredevil This represents an initial review pass of Daredevil. As with all heroes, additional design passes will continue to occur, taking into account performance data from the live server, Test Center server and player feedback. Statistics Energy Projection now increases to 2 at level 10. Club Strike Attack speed increased by 10%. Club Sweep Damage increased by 10%. Elektra Alliance (Ultimate Power) Elektra is now un-targetable and invulnerable. Enter the Void Cost reduced from 10 to 5. Duration increases at every rank, and scales in duration to make the progression per rank better. Tooltip fixed. Man Without Fear Now provides 5% more dodge at max rank. Provides slightly more dodge at each rank to make the progression per rank better. Radar Ping Cost reduced from 10 to 5. Restorative Trance Healing per second increased by 10% at every rank. Taser Club Attack speed increased by 10%. Updated VFX. Whirling Club Damage increased by 20%. Deadpool This represents an initial review pass of Deadpool. As with all heroes, additional design passes will continue to occur, taking into account performance data from the live server, Test Center server and player feedback. Big Ol Stab Damage increased by 10%. Cost reduced from 14 to 10 spirit. Itty Bitty Boom Explosion delay decreased by 60%. Projectile speed increased by 50%. Secondary resource (Pain) No longer decays over time. Flesh Wounds Attack speed increased by 20%. Shoot All the Bullets Damage increased by 20%. Cost reduced from 20 to 15. Slice n Dice Damage increased by 15%. Cost reduced from 25 to 19. Hawkeye This represents an initial review pass of Hawkeye. As with all heroes, additional design passes will continue to occur, taking into account performance data from the live server, Test Center server and player feedback. Destructive Volley (Ultimate Power) Damage over time per rank increased and debuff duration per rank decreased to ensure a net per second gain in overall damage. (The base homing arrow hits remain unchanged.) Freeze Arrow Now affects multiple targets in a small area around the point of impact. Shrieking Arrow Firing speed and range increased. Taser Arrow Now arcs to more than one target at higher ranks, although not to quite the same degree as Captain America’s shield bounces or a lightning power. Tear Gas Arrow Now calculates its damage per second so that the duration scaling on the area of effect is a pure increase, instead of stretching and scaling higher values to fit. Firing speed and range increased. Trick Arrows Several powers in this category have had their spirit costs reduced. Vibranium Arrowheads Now improves the defense penetration of ALL powers, not just ones on the Archery tab to help open some alternative builds. Hulk This represents an initial review pass of Hulk. The defense system upgrade will have a huge impact on Hulk and he will be designed around that system in the coming weeks. As with all heroes, additional design passes will continue to occur, taking into account performance data from the live server, Test Center server and player feedback. Health Hulk’s base health at all levels has been increased by 20%. Secondary resource (Anger) Now gained more quickly. Removed passive defense buff for hoarding Anger. Removed damage buff on powers for hoarding Anger. When spending Anger, Hulk now gets a heal (10% HP over 3 seconds). Passives Buffed Anger gaining passives Worldbreaker Activation chance is now 100% on hit, added bonus crit chance and crit damage. Short Temper automatically doubles the Anger gain you get from getting hit; added defense and max HP buffs. Introduced animation speed difference between Furious Punch and Savage Swing. Unbridled Rampage Added damage buff and health regeneration for duration of power. Added flat, non-scaling heal percent per anger spent. Removed restriction on Anger gain. Duration no longer scales with ranks. Movement/Cast speed increase is only applied (at a flat 20%) if you spend more than 3 anger points. Stances Stances have been redesigned so they are mostly passive with a short activated ability (passive effects are still on even if the power is not equipped). Activated abilities start with a 20 second cooldown and scale down .25 seconds per rank. Hulk Tough Added a damage shield that scales with ranks; activate to become immune to damage for 3 seconds. Hulk Free Added a movement speed buff; activate to cleanse CC effects and to become immune to them for 3 seconds. Hulk Mad Added a crit chance; activate to guarantee crits for 5 seconds. Roars Mighty Roar Redesigned to taunt and give damage debuff to enemies. Terrible Roar Redesigned to deal damage and give damage vulnerability to enemies. Rubble Toss Added a stun on spending Anger point. Increased damage for the following powers Crushing Leap Demolishing Charge Furious Punch Ground Smash Iron Man This represents an initial review pass of Iron Man. As with all heroes, additional design passes will continue to occur, taking into account performance data from the live server, Test Center server and player feedback. Jet-Assisted Slam Adjusted the power to hit as an AoE instead of a forward cone, to make the power easier to use. Added 2% damage synergies with Hyper-Velocity Charge and Death From Above. Hyper-Velocity Charge Added 2% damage synergies with Jet-Assisted Slam and Death From Above. Death From Above Added 2% damage synergies with Jet-Assisted Slam and Hyper-Velocity Charge. Our primary goal for Iron Man in this patch was to improve the feel of his basic powers and his trio of micro-missile powers. For his basic powers, we focused on speeding up the attacks and the projectiles so that they’re easier to use against mobile enemies. Repulsor Beam Sped up the attack animation by 15% and the projectile speed by 60%. Freon Ray Sped up the attack animation by 15% and the projectile speed by 60%. Disruptor Beam Sped up the attack animation by 15% and the projectile speed by 60%. For the micro-missile powers, we improved their targeting methods and gave Micro-Missiles and Missile Salvo a little bit more damage. Micro-Missiles Increased starting damage by 33%. Updated the targeting of this power. The power can now be manually targeted by activating while the mouse cursor is over an enemy. When no target is selected, the missiles prioritize enemies in the center of the screen. If there are no enemies in the center of the screen, the missiles target the nearest enemy. Missile Salvo Increased the damage scaling by 25% and raised the starting damage to be more competitive with Micro-Missiles. Automated Missiles Updated the targeting of this power. The missile prioritizes enemies in the center of the screen. If there are no enemies in the center of the screen, the missile targets the nearest enemy. Jean Grey Jean Grey has a significant number of changes in the works for an upcoming patch. For today, we wanted to increase her base move speed as part of a global design review. Jean Grey s base movement speed has been increased by roughly 10% to be on par with most other heroes. Ms. Marvel This represents an initial review pass of Miss Marvel. We intend to further review Ms. Marvel’s basic mechanics, tankiness and overall power trees. As with all heroes, additional design passes will continue to occur, taking into account performance data from the live server, Test Center server and player feedback. Statistics Energy Projection now increases to 6 at level 56. Photon Punch Now increases photonic energy with each strike. Now deals physical damage. Cosmic Haymaker Slightly increased range, and improved the targeting. Haymakers should not miss as often. Mighty Punch Damage increased by 20%, putting it on par with Photon Punch. Defiant Escape No longer requires or spends photonic energy to become immune to conditions for a brief duration, and gains 0.25 seconds of immunity per point (up from 0.1 seconds). After activation, players can now move immediately and can activate the power without being under the effects of crowd control. Uppercut Blast Now consumes all photonic energy to deal bonus damage, and grants a 50% damage reduction buff for a short duration. The duration is based on how much photonic energy you consumed when using the power (1.5 seconds per pip of photonic energy used). Uppercut Blast’s attack speed and energy damage have been increased. Photonic Blast Now a basic power. Now has a 3% damage synergy with Stellar Beam. Stellar Beam Now a basic power. Now has a 3% damage synergy with Photonic Blast. Photonic Wave Damage increased by 10%. Secondary resource cost removed. Cost reduced from 27 to 20. Now has a 3% damage synergy with Photonic Devastation. Photonic Devastation Now has a 2% damage synergy with Photonic Wave. Secondary resource cost removed. Animation time to start the power has been sped up. Photonic Regeneration Secondary resource cost has been removed to activate the instant heal. Photonic Regeneration s healing effects are now increasing by your current level of Photonic Regeneration. Heal over time duration is now 3 seconds (down from 5). Cooldown has increased to 3 seconds. Healing has been slightly reduced to compensate for the reduced activation costs. Stellar Flare Maximum charge up time has been reduced by 25%. Ms. Marvel is now immune to all crowd control while channeling Stellar Flare. Now grants a 50% damage reduction buff for a short duration. The duration is based on how much photonic energy you consumed when using the power, up to 10 seconds at maximum photonic energy. Photonic Defense Now resists damage from all angles. Now adds photonic energy for each attack blocked. Energy Absorption Now has a chance to gain photonic energy when dealing energy damage. Kree Toughness Now has a secondary effect of increasing attack speed for fighting powers, based on how much photonic energy you currently have. Warbird Charge Now adds photonic energy for each enemy that is hit. Crashdown Strike Damage quadrupled, and increases photonic energy for each target hit. Now has a 10 second cooldown which decreases with power points. Knockdown duration now increases with power points. Finishing animation is now shorter, and can be cancelled immediately after Ms. Marvel has landed.. Binary Overdrive (Ultimate Power) Now increases all types of damage. Initial damage has been increased 40%. Damage over time portion increased 20%. Secondary resource (Photonic Energy) has been converted to a pip system, to make it easier for players to see how much energy they have at a quick glance. Photonic Energy now grants percent damage reduction, up to 30% at maximum photonic energy (3% per pip.) Photonic Energy now decays 80% slower, and increases when being struck by any type of attack (with bonus Photonic Energy rewarded when struck by an energy attack). Increased damage scaling for these powers Flying Knee Roundhouse Kick Uppercut Blast Warbird Charge Punisher Movement speed has been increased by roughly 10% to be on par with most other heroes. Chemical Mine Explosion delay timer reduced by 25%. No longer reduces the defenses of affected enemies. Explosive Rocket now deals double damage to targets at the center of its effect. Pain Tolerance Now reduces damage by a flat percentage. This mitigation amount increases when Punisher has low health. Proximity Mine explosion delay timer reduced by 25%. Now reduces the defenses of affected enemies. econdary resource (Vengeance) No longer decays. Show No Mercy Can now be used against any target. Base damage reduced by 38%. Now deals double damage against stunned or knocked down targets. Sticky Mine Explosion delay timer reduced by 25%. Scarlet Witch We’ve made some improvements to Scarlet Witch in light of the global change to damage over time powers. We focused on improving her speed and the strength of her direct damage spells. Movement speed has been increased by roughly 10% to be on par with most other heroes. We also increased the attack speed and damage on her basic powers and Hex Orb Hex Bolt Damage increased by 20% and projectile speed increased by 60%. Menacing Hex Attack speed increased by 20% and projectile speed increased by 60%. Bewitching Hex Attack speed increased by 20% and projectile speed increased by 60%. Hex Orb Damage increased by 20%. Chaos Tempest Sped up power activation and recovery by 25% to make the power easier to use in dense combat. Secondary resource (Chaos Flux) Added a decay and made it do something all the time. It now it gives % damage bonus based on current amount. A larger redesign for this secondary resource is in development that involves some cool new engineering. Unmake Reality (Ultimate Power) Now allows loot to drop from enemies killed by it! Spider-Man Spider-Man just has some simple changes in this patch before a larger review. Corrosive Web Fluid Increased damage scaling, and added a damage synergy with Web Spray in addition to the duration synergy. Sticky Strike Spider-Man s slowing and immobilizing powers now tag enemies as Webbed even when the slow or immobilize is resisted or prematurely ended. This allows Sticky Strike to deal double damage against bosses or other characters with high tenacity. Leaping Assault Now knocks down enemies rather than knocks back. Also now flags enemies as ’webbed‘ to combo with Sticky Strike. Storm Due to changes in Storm s power trees, all Storm players have been given a free respec for their power points. Chain Lightning/Thundering Bolt Chain Lightning is now unlocked at level 6. Thundering Bolt is now unlocked at level 16. Chain Lightning is a fun, iconic skill and should be available at a lower level. Thundering Bolt was swapped since Storm has access to other crowd control methods in early levels. Damage on these powers have been adjusted appropriately for their new positions in the power tree. Thundering Bolt has also gained a small amount of scaling on the stun duration with power ranks. Crashing Hail Damage scaling has been massively increased. Synergy has been converted to damage rather than duration. The duration scaling per level has been lowered in favor of higher damage scaling for more power interactivity. Storm’s tempest powers have been divided into two categories to allow Storm players more flexibility over the buffs they want to activate. Two tempest powers – Thundering Tempest and Quickening Tempest – have been renamed and moved. Gusting Tempest and Freezing Tempest are still classified tempest powers, and only one of the two can be active at once. They now drain spirit over time while active, are both located in the Stormcrafter tree, and have gained additional effects. Gusting Tempest Now deflects all projectiles upon turning the skill on or off, and has gained a passive chance while active to deflect projectiles in addition to knocking back enemies. It now deals light physical damage while active, and has a damage synergy with Freezing Tempest. Freezing Tempest Now deals energy damage to all enemies in the tempest area while active, and has gained a damage synergy with Crashing Hail. Refreshing Breeze and Quickening Breeze (formerly Quickening Tempest) are now classified as breeze powers, and only one of the two may be active at a time. They now reserve a percentage of your maximum spirit. You may have a breeze power and a tempest power active simultaneously. Thundering Maelstrom (formerly Thundering Tempest) Will no longer disable tempest powers (or breeze powers) and is not classified as either. Players may use a tempest power, breeze power, and Thunder Maelstrom all at once. Lightning Rush Now part of the Skybreaker tree, and unlocks at level 28 (up from level 10). The damage of the skill has been accordingly increased. Storm already has mobility skills at early and mid levels, and we wanted to open up the level 10 Windrider unlock spot for a new passive (see below). Turbulent Winds A new passive power unlocked at level 10, Turbulent Winds. Turbulent Winds adds a damage vulnerability debuff to Buffeting Zephyr, Sirocco Rush, Sudden Tornado, and Gusting Tempest. Turbulent Winds also grants a short burst of movement speed when Storm dodges an attack. Crashing Hail and Blizzard have been combined into one power. The new Crashing Hail now unlocks at level 20 (down from 28), and slows enemies in its area of effect in addition to the damage and armor reduction. The damage and damage scaling of the skill has been increased, and it now has a damage synergy with Freezing Tempest. Blizzard did not provide enough impact, and this change will solidify Hail as debuff-centric AoE with solid damage. Lightning Rush Now part of the Skybreaker tree, and unlocks at level 28 (up from level 10). The damage of the skill has been accordingly increased. It now deals double damage against stunned targets, and has gained synergy with stunning Lightning powers - Stunning Bolt, Thunderstrike, and Lightning Column. Thundering Bolt has gained a small amount of scaling on the stun duration with power ranks. Sirocco Rush No longer has a synergy with Lightning Rush. Instead, Sirocco Rush now gains stun duration with power ranks. Sudden Tornado now knocks foes back (instead of knockup), and fires three tornadoes per cast. Spirited Now scales by a flat amount with each power point. Spirited now also increases your maximum spirit by a percentage. Lightning Storm Now has an upfront burst of damage when cast, and gains area-of-effect duration with power points. Gusting Tempest and Freezing Tempest reserve a flat amount of spirit to keep active, have gained additional effects, and now share a damage synergy. Gusting Tempest has gained light physical damage and is now tagged as a Wind Power, and its deflection chance has been retuned to be higher at rank 1. Freezing Tempest has gained a chance to freeze enemies within its area. Crashing Hail, Thundering Maelstrom, and Lightning Storm now share a damage synergy with each other. Crashing Hail and Blizzard have been combined into one power. The new Crashing Hail now unlocks at level 20 (down from 28), and slows enemies in its area of effect in addition to the damage and armor reduction. Quickening Breeze and Refreshing Breeze now reserve 20% spirit to maintain. Refreshing Breeze now restores health to nearby allies (including yourself) while active. Lightning Rush has gained synergy with stunning Lightning powers - Stunning Bolt, Thunderstrike, and Lightning Column. Turbulent Winds grants a short burst of movement speed when Storm dodges an attack. Slow effects on Freezing Tempest, Crashing Hail, and Thundering Maelstrom have had their scaling increased per power point, rather than slow bonus synergies with each other. Crashing Hail and Thundering Maelstorm gain more powerful slow effects than Freezing Tempest. Increased the damage scaling of Ball Lightning. Thor These are all the changes for Thor from the last month or so, combined. We are continuing to monitor Thor, particularly as related to the defense system upgrade coming in the next major patch. Almighty Mjolnir Increased initial damage by 20%. Increased missile radius by 20%. Reduced the additional Spirit cost for charging Almighty Mjolnir to 5 per second (down from 10 per second). Initial spirit cost of this power remains unchanged. Asgardian Smite Increased damage by 20%. Asgardian Stamina Increased bonus health from to 50 per rank (up from 15). Bring the Thunder Increased animation speed. Hammer Punch In addition to its regular damage, made this ability deal 1% of targets max health on hit, scaling by 0.1% per level of this skill. Increased spirit cost to 20. Hammer Strike Increased animation speed. Increased the scaling on damage. Leaping Smite This power now automatically stuns the foe. Removed all Odinforce references and requirements. Increased scaling damage slightly (~15%). Lightning Smash Increased the energy damage component by 25% (this will help other powers that scale based on Lightning Smash). Tagged as a Fighting Power to match other melee hammer powers. Lightning Strike Increased damage by 30%. Mighty Shockwave Attack speed increased by 100%. Travel speed increased by 50%. Area width increased by 10%. Secondary resource (Odinforce) You gain a small amount of Odinforce whenever you hit with a ranged power and a large amount of Odinforce whenever you hit with a melee power or kill an enemy. Removed the mechanic which gained Odinforce when enemies are nearby. Storm Hammer Increased animation speed. Increased damage by 20%. Increased the movement speed for Mjolnir by 35%. Thunder Surge now God Blast Massively increased the base damage and scaling damage. God Blast spends all remaining Odinforce and adds significant damage per point of Odinforce used. Animation speed increased to be more responsive. We’ll be watching the data on this power to ensure it lives up to its name! Thundering Strike This power will now ignore some defense (2.5% defense penetration per rank in the power). Increased radius. Made the chance to stun scale more aggressively at higher ranks. Thunderous Charge Increased damage by 10%. Changed unlock levels of some of Thor s Powers and updated damage curves. Wolverine All power synergies and dependencies for Wolverine have been removed in favor of higher base damage per rank and self-sufficient power mechanics in order to encourage power point allocation diversity, especially in endgame builds. Adamantium Skeleton Bonus physical and energy defense increased. Now adds bonus tenacity against all negative status effects instead of just forced movement. Unlocks at level 20. Adrenaline Rush Now a toggled effect. Dodge bonus now scales only off of ranks in Adrenaline Rush (synergy with Furious Lunge ranks removed). Overall benefits reduced at lower ranks and increased at higher ranks. Blood Hungry Sweep (new power) A PBAoE slash that deals extra damage to bleeding targets. Unlocks at level 10. Bloody Slash No longer slows enemies. Attack speed increased. Base damage increased. Bleed damage decreased. Bloody Victory Now a passive power that heals Wolverine each time he defeats an enemy. Unlocks at level 28. Brutal Slash Damage increased. Unlocks at level 3. Cage the Beast Now has a 5 second cooldown. Cannot be used while at max spirit. Eviscerate Damage increased. No longer uses Spirit on activation. Unlocks at level 1. Feral Growl Now stuns nearby enemies. No longer causes fear to distant enemies. Now unlocks at level 18. Feral Senses No longer adds bonus chance to avoid missiles. Now unlocks at level 8. Furious Lunge Now unlocks at level 2. Hack ‘n’ Slash No longer procs an extra AoE attack on crit. Attack speed increased. Damage increased. Now awards double Fury generation. Now deals damage in a small arc in front of Wolverine (the functionality now matches Wolverine’s other basic powers). I’m the Best There Is Can now be used against any target. Base damage decreased. Now deals double damage to bleeding targets. Quick Slash Damage no longer gains bonus scaling above rank 20. Regeneration Boost Now has a 5 second cooldown. Healing increased. Now cannot be used while at max health. Cost reduced. Now unlocks at level 16. Savage Recovery No longer increases Attack Speed or Move Speed. Now increases crit chance by 40% while its effect is active. Smell Weakness Removed from Wolverine’s powers, and replaced with Blood Hungry Sweep. Unleash the Beast Now applies its effects instantly. Wolverine s bleed effects should now tick every half second instead of every second. Character Sheet and Damage Rating. A few new stats have been added to the character sheet. We are looking to iterate on presentation of information to ensure that it is easy to understand. Players were sometimes confused when the equipped an item with +10 damage and didn’t get +10 damage on every power. This is because every power has a damage rating multiplier; this multiplies the damage rating value which now shows up on the character sheet. We are going to add Damage Rating Multiplier to each power’s tooltip at some point in the future. Autofire powers, particularly, get less Damage per shot because they have a low Damage Rating Multiplier while Hulk’s Punch gets full value from Damage Rating. This does not change any powers or items; it is simply a presentation change. Bug Fixes There are many pages of small bugs that have been fixed. These include many VFX fixes, tooltip bugs, enemy behavior bugs, animation bugs, item/artifact bugs and interface quirks. Top 10 fixes that you are likely to notice Some missions that were not giving party credit on interaction with mission objects have been adjusted to properly give party credit when anyone in the party interacts with the object. Resistance penetration should work for all skillshot powers. Healing and other beneficial effects will now work when you are Invulnerable. Items and Powers that grant a percentage of generic armor to all types of damage, should now be reflected with an updated number on the Character Sheet. Fixed the character sheet s ‘stats’ tab not displaying health regen granted by powers. Items and Powers that grant a percentage of generic armor to all types of damage, should now be reflected with an updated number on the Character Sheet. Vanity Pets are no longer targeted by bouncing attacks. The summons from the AIM Robot Dispenser now follow you around instead of wandering off randomly. All slow powers should actually slow correctly.
https://w.atwiki.jp/warband/pages/495.html
dlga_event_triggered remote_control_choose_lord_answer|Courier standing by. Which lord shall it be delivered to? dlga_remote_control_choose_lord_answer remote_control_choose_order_ask|{s10}{s11}{s12} dlga_remote_control_choose_lord_answer remote_control_choose_order_ask.1|All lords. dlga_remote_control_choose_lord_answer close_window|Forget it. dlga_remote_control_choose_order_ask remote_control_choose_order_answer|Choose order type dlga_remote_control_choose_order_answer remote_control_done|Follow me. dlga_remote_control_choose_order_answer remote_control_choose_object_ask|Guard… dlga_remote_control_choose_order_answer remote_control_choose_object_ask.1|Loot dlga_remote_control_choose_order_answer remote_control_choose_object_ask.2|Patrol dlga_remote_control_choose_order_answer remote_control_choose_object_ask.3|Siege dlga_remote_control_choose_order_answer remote_control_choose_object_ask.4|Pursue dlga_remote_control_choose_order_answer remote_control_choose_object_ask.5|Retreat dlga_remote_control_choose_order_answer remote_control_cancel_old_order|Order cancelled, move at will. dlga_remote_control_choose_order_answer close_window|Return dlga_remote_control_choose_order_answer close_window.1|Forget it. dlga_remote_control_choose_object_ask remote_control_choose_object_answer|Choose objective. dlga_remote_control_choose_object_answer remote_control_done|{s1} dlga_remote_control_choose_object_answer remote_control_choose_order_ask|Return. dlga_remote_control_choose_object_answer close_window|Forget it. dlga_remote_control_done close_window|Aye! Sent courier at once. Any orders for other lords? dlga_remote_control_cancel_old_order close_window|Aye! Sent courier at once. Any orders for other lords? dlga_event_triggered close_window.1|Your reputation seems to be undeserved, such a disappointment. dlga_event_triggered close_window.2|Your combat skill really matches your reputation! Hats off to you! dlga_ramun_introduce_1 ramun_introduce_2|You look like a butcher. But where is livestock? dlga_ramun_introduce_2 ramun_introduce_3|Butcher? Ha…something like that. But now I have changed my profession, feed myself on that… dlga_ramun_introduce_3 ramun_introduce_4|Feed on what? dlga_ramun_introduce_4 ramun_introduce_5|Guess! Since I was beaten by the bald bastard Lu Zhishen, I have always kept imaging skinning him and taste his flesh. Then one day I really tasted someone's flesh, and it really tastes good! dlga_ramun_introduce_5 ramun_introduce_6|So you changed your appetite on human flesh… dlga_ramun_introduce_6 ramun_introduce_7|Correct! After that I cannot restrain this hobby. Now I am a half gourmand on it… dlga_ramun_introduce_7 ramun_introduce_8|How do you gather the flesh? dlga_ramun_introduce_8 ramun_introduce_9|Most are criminals, or prisoners of war. I can buy them from local governors. Sometimes I also have some trade with other consignors, especially when I am short of 'food'. Maybe I can have a business with you. dlga_ramun_introduce_10 ramun_introduce_11|Of course! You look like a veteran, always gain victory in battle? Why not earn some extra cash? Catch your enemy alive and take them to me, I will pay you 50 liangs for one man, no matter outlaws, or prisoners, or something else. I will not answer any questions. dlga_ramun_introduce_12 close_window|Take a consideration for that! You can make a lot of money with no guilt. It will be benefit for both of us. dlga_start ramun_main_mission_7|Hi! {Player name} general, although I don't know what had happen before, I felt that I had beaten Lu Zhishen with my own strength. Anyway, thank you very much. To express my gratitude to you, I will inform my entire chain of trader in the kingdom that the price of prisoners will be adjusted according to their ranks. Meanwhile, there may be no extra benefit if you sell prisoners directly to me, but some day I will reciprocate your kindness to me! dlga_ramun_main_mission_7 close_window|Ha! With my pleasure. (So that's how 'mind reading' works... But nothing happened to holy book, meaning that he is not the chosen one. It seems I shall resolve the emotional entanglement for 108 heroes of Leong's Legend. dlga_start ramun_talk_for_give_item|Thank you for your long term supporting to me by fulfilling my appetite with no more greed of gold. For this sake, I will gift you a giant hammer, which is from my ancestor. I have no more strength to handle this thing. I hope it can be helpful to your prisoner catching. dlga_ramun_talk_for_give_item close_window|What a good giant hammer! Well, really appreciate it. Thank you, my friend. dlga_ramun_talk ramun_sell_prisoners|Zhen Guanxi, I got some prisoners. Do you want to see them? dlga_ramun_sell_prisoners ramun_sell_prisoners_2|Let's check the food you bring here. dlga_ramun_sell_prisoners_2 ramun_sell_prisoners_3|It's nice to make a trade with you. dlga_ramun_sell_prisoners_3 close_window|It's really kind of you, farewell. dlga_ramun_talk ramun_main_mission_1|So you are Zhen Guanxi! The legendary one? dlga_ramun_talk ramun_main_mission_1.1|So you are Zhen Guanxi! The legendary one? dlga_ramun_main_mission_1 ramun_main_mission_2|Absolutely! What's your business? dlga_ramun_main_mission_2 ramun_main_mission_3|Chancellor Hong told me to find him. For testing my mind reading? So, let me have a try. dlga_ramun_main_mission_3 ramun_main_mission_4|Ah…Why is my head so painful? dlga_ramun_main_mission_4 ramun_main_mission_5|There must be a knot in your heart. Just speak it out... dlga_ramun_main_mission_5 ramun_main_mission_6|I…I always keep hating Lu Zhishen. Why didn't I attack him first at that moment? Why didn't I kill him with my first slash? Why? Why? dlga_ramun_main_mission_6 close_window|(Help him) dlga_ramun_main_mission_6 close_window.1|Forget it. dlga_member_talk member_take_care_item_1|I would like you to keep something for me. dlga_member_take_care_item_1 do_member_trade|OK! General! I'll check the chest right now. dlga_member_talk npc_to_lord|I would like to make you a real general, who leads a force of your own. dlga_npc_to_lord npc_to_lord_1|Really! General? I have dreamed of this day for a long time! Although I am happy to fight as your companion, it may be more helpful to you when I have the capability of leading an army, isn't it? dlga_npc_to_lord_1 npc_to_lord_2|Of course! That's also what I think. Do your best, and I am relaying on you. dlga_npc_to_lord_1 close_window|Eh…Wait. Let me reconsider it. dlga_npc_to_lord_2 close_window|Thank you, general! From now on I will fight as your command, whatever the cost. dlga_member_talk lord_back_to_1|I want you to lead an army again. dlga_lord_back_to_1 lord_back_to_2|General, I have learned a lot during my service in your troop. But if you hope me to lead another troop as a chief commander, I will also do my best. dlga_lord_back_to_2 member_separate_yes|Yes, I need your support on troops. dlga_lord_back_to_2 do_member_trade|Let me reconsider it… dlga_minister_talk leader_give_order_tournament|I shall raise a tournament in this city. dlga_leader_give_order_tournament leader_give_order_tournament_1|Your majesty, it will cost 10 thousand liangs to raise a tournament. Have you decided it yet? dlga_leader_give_order_tournament_1 leader_give_order_tournament_2|Yes. Here are 10 thousand liangs. Arrange it at once. dlga_leader_give_order_tournament_1 close_window|Let me reconsider it… dlga_leader_give_order_tournament_2 close_window|Yes, your majesty. All lords around your country will be informed to participate in this tournament. dlga_minister_talk leader_give_order_peace|I want to sign an armistice with a country. dlga_leader_give_order_peace leader_give_order_peace_1|Which country would you like to sign the armistice with? dlga_leader_give_order_peace_1 leader_give_order_peace_2|{s1} dlga_leader_give_order_peace_1 close_window|Let me reconsider it… dlga_leader_give_order_peace_2 leader_give_order_peace_3|According to our diplomatic relationship with {s4}, I plan to arrange for it at the cost of {reg16} liangs. It should be enough for them to accept the peace proposal with our country. dlga_leader_give_order_peace_3 leader_give_order_peace_4|Good. Here is {reg16} liangs. Do it right now. dlga_leader_give_order_peace_3 close_window|Let me reconsider it… dlga_leader_give_order_peace_4 close_window|Yes, your majesty. I'll send a man to {s5} at once. dlga_minister_talk leader_give_order_fight|I shall declare a war on some country! dlga_leader_give_order_fight leader_give_order_fight_1|Which country would you like to declare a war on, your majesty? dlga_leader_give_order_fight_1 leader_give_order_fight_2|{s1} dlga_leader_give_order_fight_1 close_window|Let me reconsider it… dlga_leader_give_order_fight_2 leader_give_order_fight_3|Declare a war on {s4}, have you decided it? dlga_leader_give_order_fight_3 leader_give_order_fight_4|Of course. Make a declaration immediately. dlga_leader_give_order_fight_3 close_window|Let me reconsider it… dlga_leader_give_order_fight_4 close_window|Yes, your majesty. I'll send a man to {s4} at once. dlga_minister_talk change_lord_of_center|I want to change the lord of some territory. dlga_change_lord_of_center change_lord_of_center_1|Which territory would the change be applied to? dlga_change_lord_of_center_1 change_lord_of_center_2|{s1}(Lord {s23}) dlga_change_lord_of_center_1 close_window|Forget it. dlga_change_lord_of_center_2 change_lord_of_center_3|For now the lord of {s2} is {s3}, which lord would you like to be the new one. dlga_change_lord_of_center_3 change_lord_of_center_4|{s11} {s5} dlga_change_lord_of_center_3 change_lord_of_center_4.1|Myself territory ({s0}) dlga_change_lord_of_center_3 close_window|Forget it. dlga_change_lord_of_center_4 change_lord_of_center_5|So, authority of {s2} will be changed from {s3} to {s6}, are you sure about this? dlga_change_lord_of_center_5 change_lord_of_center_6|Yes. dlga_change_lord_of_center_6 close_window|OK. Then {s6} will be the new lord of {s2}. dlga_change_lord_of_center_5 change_lord_of_center|Wait. Let me reconsider it… dlga_minister_talk order_by_prisoner|I would like to ransom some lords who are in prison. dlga_order_by_prisoner order_by_prisoner_1|Who would you like to ransom, your majesty? dlga_order_by_prisoner_1 order_by_prisoner_2|{s7} dlga_order_by_prisoner_1 close_window|Forget it. dlga_order_by_prisoner_2 order_by_prisoner_3|Oh! We just have a prison of {s8}. If we exchange {s9} for {s7}, they must accept our proposal. dlga_order_by_prisoner_3 order_by_prisoner_4|OK. Do it right away. dlga_order_by_prisoner_3 close_window|Let me reconsider it… dlga_order_by_prisoner_4 close_window|OK. I will send a man to {s8} for negotiation. dlga_order_by_prisoner_2 order_by_prisoner_5|In my opinion, it may take {reg5} liangs to make them accept the proposal that exchanging {s8} for {s7}. dlga_order_by_prisoner_5 order_by_prisoner_6|OK. Here is {reg5} liangs. Do it right away. dlga_order_by_prisoner_5 order_by_prisoner|Let me reconsider it… dlga_order_by_prisoner_6 close_window|OK. I will send a man to {s8} for negotiation. dlga_minister_talk give_lord_official|I would like to make some appointments among my lords. dlga_give_lord_official give_lord_official_1|What kind of posts would you like to appoint, your majesty? dlga_give_lord_official_1 give_lord_official_2|Civil officer. dlga_give_lord_official_1 give_lord_official_3|Military officer. dlga_give_lord_official_1 close_window|Forget it. dlga_give_lord_official_2 give_lord_official_4|Which civil post would you like to be appointed as, your majesty? dlga_give_lord_official_4 give_lord_official_5|{s30}({s31}) dlga_give_lord_official_4 close_window|Forget it. dlga_give_lord_official_5 give_lord_official_6|For now the {s30} of our country is {s31}. Who would you like to be appointed as next {s30}? dlga_give_lord_official_5 close_window|You don't have enough reputation to make the appointment of {s30}, your majesty. dlga_give_lord_official_6 give_lord_official_7|{s32} dlga_give_lord_official_6 close_window|Forget it. dlga_give_lord_official_7 give_lord_official_8|So {s32} will be {s30} of our country. Have you decided it, your majesty? dlga_give_lord_official_8 give_lord_official_9|Yes. dlga_give_lord_official_8 close_window|Let me reconsider it… dlga_give_lord_official_9 close_window|OK. I will arrange for it right away. dlga_give_lord_official_3 give_lord_official_10|Which military post would you like to be appointed as, your majesty? dlga_give_lord_official_10 give_lord_official_5|{s30}({s31}) dlga_give_lord_official_10 close_window|Forget it. dlga_minister_talk mayor_train_soldier_1|I want to train some special units of my country. dlga_minister_talk mayor_player_hire_soldier_1|I want to recruit a guard regiment. dlga_minister_talk close_window|It's OK now. dlga_event_triggered 3_fight_in_castle_zhu_1|Oh…Zhujiazhuang. The place where I met my first battle. dlga_3_fight_in_castle_zhu_1 3_fight_in_castle_zhu_2|In that time, I was supposed to make an engagement with Zhu Biao in Zhujiazhuang. But then I was captured by Lin Chong during second battle of Zhujiazhuang with Liangshan. Then I was sent to Liangshan and married Wang Ying at last. dlga_3_fight_in_castle_zhu_2 3_fight_in_castle_zhu_3|Recently, Zhu Biao, Gu Dasao and I often talk about battle of Zhujiazhuang when I stayed with them. Zhu Biao left a huge regret in that battle, but Gu Dasao thinks that it was her most glorious time. If time can float back, we may hope to go back to that battle. dlga_3_fight_in_castle_zhu_3 3_fight_in_castle_zhu_4|Cast mind reading. dlga_3_fight_in_castle_zhu_3 close_window|Leave it. dlga_3_fight_in_castle_zhu_4 close_window|Oh…Why do I get a sudden headache? dlga_defeat_lord_answer defeat_lord_answer_join_x|Are you willing to join us? dlga_defeat_lord_answer_join_x defeat_lord_answer_join_1|Why should I join you? dlga_defeat_lord_answer_join_1 defeat_lord_answer_join|Believe in my courage and leadership. I will lead you to victory and unite the kingdom! dlga_defeat_lord_answer_join_1 defeat_lord_answer_join.1|If you don’t join us, I will make you suffer the cruelest punishment in the world. dlga_defeat_lord_answer_join_1 defeat_lord_answer_join.2|Join us and there will be countless treasures waiting for you. dlga_defeat_lord_answer_join defeat_lord_answer_join_yes|{s43} dlga_defeat_lord_answer_join_yes close_window|You make a wise choice. Do your job and I will reward you well. dlga_start main_talk_22|It seems that you have released Zhen Guanxi's knot, and you should have acknowledged how to use mind reading. For the difficulties which may encounter during mind reading in the future, here is some life-saving pill. It may be helpful to you. dlga_main_talk_22 main_talk_23|But the manufacture process is quite complicated. So to exchange pills, you need to gain points by eliminating outlaws, such as looters, riders, sailors, greenwoods, rebellions, Black Liao and Jing army. This is also for the protection of common people. Wish you always remember it. dlga_main_talk_23 close_window|Here is a life-saving pill and it is my present for you. Press H during mind reading and then your health will be restored. It is really valuable and use it wisely. dlga_start main_talk_return|Hello! General. dlga_main_talk_return main_talk_player_return|Just tell me what I can do for you. dlga_main_talk_player_return main_talk_use_du_xin_shu_1|[Cast mind reading.] dlga_main_talk_use_du_xin_shu_1 main_talk_use_du_xin_shu_2|Oh…Why do I get a sudden headache? dlga_main_talk_use_du_xin_shu_2 main_talk_use_du_xin_shu_3|There must be a knot in your heart. Just speak it out… dlga_main_talk_use_du_xin_shu_3 main_talk_player_return|{s1} dlga_main_talk_player_return main_talk_du_xin_shu_1|About mind reading task… dlga_main_talk_du_xin_shu_1 main_talk_du_xin_shu_2|Is there any trouble? dlga_main_talk_du_xin_shu_2 main_talk_du_xin_shu_3|After helping some heroes resolve their knots, I always felt that it may not be the perfect end. Some confusion seemed to be remaining in their heart. dlga_main_talk_du_xin_shu_3 main_talk_du_xin_shu_4|I see. It may be caused by a heavy price for completing the task. Although the knot of some hero has been resolved, you may heartily felt that it can be a better end. I can help you by resetting the knot task to its initial state. Whose knot task would you like to be resettled? dlga_main_talk_du_xin_shu_4 main_talk_du_xin_shu_5|All of them. dlga_main_talk_du_xin_shu_4 main_talk_du_xin_shu_5.1|{s1}. dlga_main_talk_du_xin_shu_4 main_talk_return|We talk about it later. dlga_main_talk_du_xin_shu_5 main_talk_du_xin_shu_6|OK. But as the time will be turned back, your reward money must be returned to heroes. dlga_main_talk_du_xin_shu_6 main_talk_du_xin_shu_7|Of course. dlga_main_talk_du_xin_shu_6 main_talk_return|Let me think of it. dlga_main_talk_du_xin_shu_7 main_talk_du_xin_shu_8|OK. Attention! Watch out! dlga_main_talk_du_xin_shu_8 main_talk_du_xin_shu_9|Damn it! Ah! Er…It seems that the refund is more than how much it should be. It all owes to my inexperienced skill. You will forgive me, won't you? dlga_main_talk_du_xin_shu_9 main_talk_player_return|Emmmm...Why do I get the feeling of being cheated… dlga_main_talk_player_return bao_ming_dan_1|As to life-saving pills… dlga_main_talk_player_return close_window|See you again one day. dlga_main_talk_du_xin_shu_1 main_talk_player_return|It is your reward. Take it. dlga_bao_ming_dan_1 main_talk_24|You have earned {reg10} scores by eliminating outlaws. Every 100 scores can exchange a life-saving pill. Do you want to make the deal right now? dlga_main_talk_24 main_talk_25|Yes. dlga_main_talk_25 main_talk_return|Here are {reg11} life-saving pills for you, and you have {reg13} in total. The remaining score is {reg12}. dlga_main_talk_24 main_talk_return|Maybe next time. dlga_start main_talk_1|You are really mighty, just as what I believed. dlga_start main_talk_1.1|You are really skilled on fighting and leadership. I think that you are the chosen one. dlga_start main_talk_17|Unbelievable! You actually complete the impossible task! I have no doubt on your excellent fighting skill. I think it is the time to grant this book. dlga_start main_talk_1.2|Hello! General. dlga_start main_talk_1.3|Wait! You look like a hero. Can you do me a little favor? dlga_start close_window.16|Hello! General. dlga_main_talk_1 main_talk_2|Just tell me. dlga_main_talk_2 main_talk_3|Let me tell you the truth. The continent is in chaos of war nowadays. Heroes of Liangshan are gathering forces to fight for the authority of kingdom. In this case, rebel armies will rise everywhere and people may suffer a lot. Could you quell the violence and give the peace back to people? I will pay some solders’ salary for you, of course. dlga_main_talk_3 main_talk_4|Of course. It is my duty. dlga_main_talk_3 close_window|Let me reconsider it. dlga_main_talk_4 close_window|OK. For now, please eliminate some looters. I will pay you 100 liangs for each gang. dlga_main_talk_1 main_talk_5|I have eliminated some looters. dlga_main_talk_5 close_window|You have fought hard. Here is your salary. Take it. And there still have {reg10} gangs of looters need to be eliminated. dlga_main_talk_1 main_talk_6|Is there anything else I can help? dlga_main_talk_6 close_window|Please make another trip to eliminate some riders and pirates in surrounding area. Each gang will be paid 300 liangs from me. dlga_main_talk_1 main_talk_7|I have eliminated some riders and pirates. dlga_main_talk_7 close_window|You have fought hard. Here is your salary. Take it. And there are still {reg10} gangs of riders and {reg11} gangs of pirates need to be eliminated. dlga_main_talk_1 main_talk_8|I think I have accomplished all the tasks from you. Is there anything else I can do for you? dlga_main_talk_8 main_talk_9|Let me tell you the whole story. dlga_main_talk_9 main_talk_10|I am Hong Xing, chief of military intelligent in former dynasty. In one year of that time, I visited a sacred mountain under imperial's order. I entered a temple and saw a stone tablet. Some words are engraved on it. It reads as 'open while Hong is arriving'. I thought it refers to my visiting. So I ordered to break the tablet, ignoring the dissuading from others. dlga_main_talk_10 main_talk_11|During this processing, a loud sound came out from the cave. After that, the black gas rolled around, this shook half corner of the roof down. Then the black gas rushed out, turning into hundred beams of golden light. They all went away in all direction. dlga_main_talk_11 main_talk_12|The hundred beams of golden light refer to 108 heroes nowadays. They should do well for people and unify the continent. But now, when all these seem to be done, there is some hidden crisis. I am really worried for conflicts between them as they pursue for honor. At the time when gold light passed, a book was left on the ground, with no words on it. As a saint told me, this book has the power of breaking down knots and releasing anger. But my capability is quite limited and cannot handle this. dlga_main_talk_12 main_talk_13|Now, you are so brave and full of courage, which makes you quite admirable. If you can pass my final test, I will hand this book to you and teach you how to use it. You can break resolves of heroes and unify the continent finally. dlga_main_talk_13 main_talk_14|Please tell me the details. I will try my best to do it. dlga_main_talk_14 main_talk_15|Good! It seems that you are really the chosen one. There is a saying which reads 'cavalry as Lin Chong, infantry as Wu Song'. For cavalry fighting skill, champion of horseman is Lin Chong [the leopard head]. And for infantry, Wu Song [the pedestrian] is the best. As for archery, no archers can do better work than Hua Rong [the little Li Guang]. dlga_main_talk_15 main_talk_16|Beating Lin Chong in horse combat, beating Wu Song in fight on foot, gets a more excellent archery skill than Hua Rong. If you can achieve two of these three, I will trust you with this task. dlga_main_talk_16 main_talk_17_1|Trust me! I will never disappoint you! dlga_main_talk_17_1 close_window|Great! But one more thing must be mentioned. Do not be hasty. Success can only be acquired when you have enough capability to challenge them. I believe your strength and will wait for your good news. dlga_lord_talk fight_mission_with_lord|I have heard of your reputation on horseback combat for a long time. May I have the honor to have a competition with you? dlga_lord_talk fight_mission_with_lord.1|I have heard of your reputation on archery for a long time. May I have the honor to have a competition with you? dlga_lord_talk fight_mission_with_lord.2|I have heard of your reputation on fighting on foot for a long time. May I have the honor to have a competition with you? dlga_fight_mission_with_lord close_window|Sorry. I feel a little uncomfortable recently. Maybe another day? dlga_fight_mission_with_lord close_window.1|Thank you for your praise. Let's have a fight. dlga_main_talk_17 main_talk_18|Thank you! I will do my best to accomplish your unfinished mission. dlga_main_talk_18 main_talk_19|Good. Now this wordless book belongs to you. You must keep it carefully. Besides, I will teach you 'mind reading'. It can resolve psychological knots of people and it can only be used with the wordless book. Keep all this in your mind, and the effect depends on your potential and decisions. dlga_main_talk_19 main_talk_20|I will remember it. dlga_main_talk_20 main_talk_21|Good. For the first time of your cast, I advise that you can go to Henan and find a man whose name is Zhen Guanxi. You will know what I mean when you get him. Besides, please remember that mind reading can only be used once per day. If you fail to resolve one's mind knot, you will have to wait for 24 hours to have another try. dlga_main_talk_21 close_window|One more thing. Heroes of Liangshan will hold a tournament every month. But they will not grant the permission to those who don't belongs to them. However, if you got any hero who belongs to one of five kingdoms in your team, you may take part in the tournament by controlling your hero via mind reading. There are several events including king of the hill, group combat and guarding the marshal. No matter you are victorious or defeated; you will gain reputation and gold nonetheless. This is quite worthy of your trying. dlga_main_talk_1 close_window|See you. dlga_lord_talk king_suggest_1|I have some advices about diplomatic affairs. dlga_king_suggest_1 king_suggest_2|Good. Let me hear your advices. dlga_king_suggest_1 close_window|You have just given me an advice, haven’t you? I need some more time to deal with it. We may have a talk about it next time. dlga_king_suggest_2 king_suggest_3|Negotiate with other country for peace. dlga_king_suggest_2 king_suggest_6|Declare a war on other country. dlga_king_suggest_2 lord_pretalk|Forget it. dlga_king_suggest_3 king_suggest_4|Which country do you suggest me to have a peace treaty with? dlga_king_suggest_4 king_suggest_5|{s1} dlga_king_suggest_4 close_window|Forget it. dlga_king_suggest_5 close_window|OK. Your words are really reasonable; I will arrange someone for it right now. dlga_king_suggest_5 close_window.1|I don't agree with you. For now, I think it is necessary to maintain a war with them. We may talk about it next time. dlga_king_suggest_6 king_suggest_7|Which country do you suggest me to declare a war on? dlga_king_suggest_7 king_suggest_8|{s1} dlga_king_suggest_7 close_window|Forget it. dlga_king_suggest_8 close_window|OK. Your words are really reasonable; I will arrange someone for it right now. dlga_king_suggest_8 close_window.1|I don't agree with you. For now, I think it is necessary to maintain a good relationship with them. We may talk about it next time. dlga_lord_talk lord_own_mission_1|[Cast mind reading.] dlga_lord_own_mission_1 lord_own_mission_2|Oh…Why do I get a sudden headache? dlga_lord_own_mission_2 lord_own_mission_3|There must be a knot in your heart. Just speak it out… dlga_lord_own_mission_3 lord_own_mission_4|{s41} dlga_lord_own_mission_4 lord_own_mission_5|{s42} dlga_lord_own_mission_5 lord_own_mission_6|{s43} dlga_lord_own_mission_6 close_window|[Help him.] dlga_lord_own_mission_6 hero_pretalk|Forget it. dlga_lord_talk lord_come_back|Do you want to rejoin my team? dlga_lord_come_back close_window|But, general, your unit is at full strength. dlga_lord_come_back lord_come_back_1|Of course! General. It is my honor to fight under your command. dlga_lord_come_back_1 lord_come_back_2|OK. Then let us get ready to move. dlga_lord_come_back_1 close_window|Wait. Let me reconsider it. dlga_lord_come_back_2 close_window|OK. I will be ready and move. dlga_lord_talk free_lord|Now you are free, general. dlga_free_lord free_lord_1|What? Have I misheard? dlga_free_lord_1 free_lord_2|You can go anywhere you want to go. That's what I mean. You are free. dlga_free_lord_1 close_window|Haha! It's a joke! dlga_free_lord_2 close_window|{s43} dlga_lord_talk lord_join_us|Do you want to join my team? dlga_lord_join_us close_window|General, your unit is at full strength. dlga_lord_join_us lord_join_us_1|Of course! General. I have heard your reputation and admired you for a long time. It is my honor to fight under your command. dlga_lord_join_us_1 lord_join_us_2|OK. Then let us get ready to move. dlga_lord_join_us_1 close_window|Eh...Wait. Let me reconsider it. dlga_lord_join_us_2 close_window|OK. I will get ready and get some R R. dlga_lord_talk npc_come_back|Do you want to rejoin my team? dlga_npc_come_back close_window|General, your unit is at full strength. dlga_npc_come_back npc_come_back_1|General. Being lord of some castle is quite a happy thing. Thank you for this opportunity you grant me. But I would like to rejoin your team whenever you need my service. dlga_npc_come_back_1 npc_come_back_2|Yes, you are really an irreplaceable role in our group. dlga_npc_come_back_1 close_window|Eh...Wait. Let me reconsider it. dlga_npc_come_back_2 close_window|OK. I will get ready and get some R R. dlga_lord_talk fight_with_lord|I have heard your legend and good reputation for a long time. May I have the honor to have a competition with you? dlga_fight_with_lord close_window|I have not recovered from the last wound yet. You are not a man, you don’t wants to take advantages on my difficulty, are you? dlga_fight_with_lord close_window.1|With my pleasure! dlga_lord_talk lord_change_equip_mod_1|I want to reforge my armor. dlga_lord_change_equip_mod_1 lord_change_equip_mod_2|No problem. Which part of armor do you want to be reforge? dlga_lord_change_equip_mod_2 lord_change_equip_mod_3|Helmet. dlga_lord_change_equip_mod_2 lord_change_equip_mod_3.1|Breastplate. dlga_lord_change_equip_mod_2 lord_change_equip_mod_3.2|Jambeau. dlga_lord_change_equip_mod_2 lord_change_equip_mod_3.3|Gloves. dlga_lord_change_equip_mod_2 lord_change_equip_mod_3.4|1st grid in inventory. dlga_lord_change_equip_mod_2 lord_change_equip_mod_3.5|2nd grid in inventory. dlga_lord_change_equip_mod_2 lord_change_equip_mod_3.6|3rd grid in inventory. dlga_lord_change_equip_mod_2 lord_pretalk|Forget it. dlga_lord_change_equip_mod_3 lord_change_equip_mod_4|The corresponding item is {s10}, What kind of improvement do you want to reforge with? dlga_lord_change_equip_mod_3 lord_pretalk|Are you kidding me? There is no armor at all. dlga_lord_change_equip_mod_4 lord_change_equip_mod_5|Reinforced. dlga_lord_change_equip_mod_4 lord_change_equip_mod_5.1|Thickened. dlga_lord_change_equip_mod_4 lord_change_equip_mod_5.2|Hardened. dlga_lord_change_equip_mod_4 lord_change_equip_mod_5.3|Strengthened. dlga_lord_change_equip_mod_4 lord_change_equip_mod_5.4|Luxurious. dlga_lord_change_equip_mod_4 member_talk_pre|Forget it. dlga_lord_change_equip_mod_4 lord_pretalk|Forget it. dlga_lord_change_equip_mod_5 lord_change_equip_mod_6|Good. It will take {reg10} liang for this reforging. dlga_lord_change_equip_mod_6 lord_change_equip_mod_7|OK. Here is the money. dlga_lord_change_equip_mod_6 lord_pretalk|Forget it. dlga_lord_change_equip_mod_7 lord_change_equip_mod_8|Please wait… dlga_lord_change_equip_mod_8 lord_pretalk|Good. It's done. Please equip it and have a try. dlga_lord_talk lord_change_weapon_mod_1|I want to reforge my weapon. dlga_lord_change_weapon_mod_1 lord_change_weapon_mod_2|No problem. Which weapon do you want to be reforge? dlga_lord_change_weapon_mod_2 lord_change_weapon_mod_3|1st grid. dlga_lord_change_weapon_mod_2 lord_change_weapon_mod_3.1|2nd grid. dlga_lord_change_weapon_mod_2 lord_change_weapon_mod_3.2|3rd grid. dlga_lord_change_weapon_mod_2 lord_change_weapon_mod_3.3|4th grid. dlga_lord_change_weapon_mod_2 lord_change_weapon_mod_3.4|1st grid in inventory. dlga_lord_change_weapon_mod_2 lord_change_weapon_mod_3.5|2nd grid in inventory. dlga_lord_change_weapon_mod_2 lord_change_weapon_mod_3.6|3rd grid in inventory. dlga_lord_change_weapon_mod_2 lord_pretalk|Forget it. dlga_lord_change_weapon_mod_3 lord_change_weapon_mod_4|The corresponding item is {s10}, What kind of improvement do you want to reforge with? dlga_lord_change_weapon_mod_3 lord_pretalk|Are you kidding me? There is no weapon at all. dlga_lord_change_weapon_mod_4 lord_change_weapon_mod_5|Sharpened. dlga_lord_change_weapon_mod_4 lord_change_weapon_mod_5.1|Balanced. dlga_lord_change_weapon_mod_4 lord_change_weapon_mod_5.2|Tempered. dlga_lord_change_weapon_mod_4 lord_change_weapon_mod_5.3|Excellent. dlga_lord_change_weapon_mod_4 lord_change_weapon_mod_5.4|A large bag of. dlga_lord_change_weapon_mod_4 lord_change_weapon_mod_5.5|Luxurious. dlga_lord_change_weapon_mod_4 member_talk_pre|Forget it. dlga_lord_change_weapon_mod_4 lord_pretalk|Forget it. dlga_lord_change_weapon_mod_5 lord_change_weapon_mod_6|Good. It will take {reg10} liang for this reforging. dlga_lord_change_weapon_mod_6 lord_change_weapon_mod_7|OK. Here is the money. dlga_lord_change_weapon_mod_6 lord_pretalk|Forget it. dlga_lord_change_weapon_mod_7 lord_change_weapon_mod_8|Please wait… dlga_lord_change_weapon_mod_8 lord_pretalk|Good. It's done. Please equip it and have a try. dlga_lord_talk lord_change_horse_mod_1|I want to train my horses. dlga_lord_change_horse_mod_1 lord_change_horse_mod_2|OK. Which one do you want to train? dlga_lord_change_horse_mod_2 lord_change_horse_mod_3|The one in service. dlga_lord_change_horse_mod_2 lord_change_horse_mod_3.1|1st grid in inventory. dlga_lord_change_horse_mod_2 lord_change_horse_mod_3.2|2nd grid in inventory. dlga_lord_change_horse_mod_2 lord_change_horse_mod_3.3|3rd grid in inventory. dlga_lord_change_horse_mod_2 lord_pretalk|Forget it. dlga_lord_change_horse_mod_3 lord_change_horse_mod_4|The corresponding horse is {s10}, What kind of improvement do you want to train with? dlga_lord_change_horse_mod_3 lord_pretalk|Are you kidding me? There is no horse at all. dlga_lord_change_horse_mod_4 lord_change_horse_mod_5|Heavy. dlga_lord_change_horse_mod_4 lord_change_horse_mod_5.1|Lively. dlga_lord_change_horse_mod_4 lord_change_horse_mod_5.2|Top-class. dlga_lord_change_horse_mod_4 member_talk_pre|Forget it. dlga_lord_change_horse_mod_4 lord_pretalk|Forget it. dlga_lord_change_horse_mod_5 lord_change_horse_mod_6|Good. It will take {reg10} liang for this training. dlga_lord_change_horse_mod_6 lord_change_horse_mod_7|OK. Here is the money. dlga_lord_change_horse_mod_6 lord_pretalk|Forget it. dlga_lord_change_horse_mod_7 lord_change_horse_mod_8|Please wait…Hiu…Hiu…S...S…(hiss voice) dlga_lord_change_horse_mod_8 lord_pretalk|Hiu…So tired…General, this is your horse…Hiu… dlga_member_talk lord_change_weapon_mod_1|I want to reforge my weapon. dlga_lord_change_weapon_mod_2 member_talk_pre|Forget it. dlga_lord_change_weapon_mod_3 member_talk|Are you kidding me? There are no weapons at all. dlga_lord_change_weapon_mod_6 member_talk_pre|Forget it. dlga_lord_change_weapon_mod_8 member_talk|Good. It's done. Please equip it and have a try. dlga_member_talk lord_change_equip_mod_1|I want to reforge my armor. dlga_lord_change_equip_mod_2 member_talk_pre|Forget it. dlga_lord_change_equip_mod_3 member_talk|Are you kidding me? There is no armor at all. dlga_lord_change_equip_mod_6 member_talk_pre|Forget it. dlga_lord_change_equip_mod_8 member_talk|Good. It's done. Please equip it and have a try. dlga_member_talk lord_change_horse_mod_1|I want to train my horses. dlga_lord_change_horse_mod_2 member_talk_pre|Forget it. dlga_lord_change_horse_mod_3 member_talk|Are you kidding me? There is no horse at all. dlga_lord_change_horse_mod_6 member_talk_pre|Forget it. dlga_lord_change_horse_mod_8 member_talk|Please wait…Hiu…Hiu…S...S…(hiss voice) dlga_member_talk_pre member_talk|Anything else? dlga_lord_change_weapon_mod_3 lord_change_special_weapon_level_1|The corresponding equipment here is {s10}, It will take {reg11} refined iron-ore to upgrade to top rank. dlga_lord_change_weapon_mod_3 lord_change_special_weapon_level_4|The corresponding equipment here is {s10}, but it demands top-level to make an upgrade to the top rank. dlga_lord_change_weapon_mod_3 lord_change_special_weapon_level_4.1|The corresponding equipment here is {s10}, it has reached its top rank, no more upgrade available. dlga_lord_change_special_weapon_level_4 member_talk_pre|OK. I Understand. dlga_lord_change_special_weapon_level_4 lord_pretalk|OK. I Understand. dlga_lord_change_special_weapon_level_1 lord_change_special_weapon_level_2|OK. Let's get started. dlga_lord_change_special_weapon_level_1 member_talk_pre|Forget it. dlga_lord_change_special_weapon_level_1 lord_pretalk|Forget it. dlga_lord_change_special_weapon_level_2 lord_change_special_weapon_level_3|Please wait for a while…whir…whir... dlga_lord_change_special_weapon_level_3 member_talk|It's done. This is your weapon, and you still have {reg12} refined iron ores left. dlga_lord_change_special_weapon_level_3 lord_pretalk|It's done. This is your weapon, and you still have {reg12} refined iron ores left. dlga_lord_talk lord_give_item|I have a gift for you. dlga_lord_give_item lord_give_item_1|Really? dlga_lord_give_item_1 lord_give_item_2|{s1} dlga_lord_give_item_1 lord_kidding|Forget it. dlga_lord_give_item_2 lord_give_item_x|What is it? Really expect it. dlga_lord_give_item_x lord_give_item_x_1|{s2}{s1} dlga_lord_give_item_x lord_kidding|Forget it. dlga_lord_give_item_x_1 lord_give_item_3|Wow! {s2}{s1}! Are you sure you want to give this treasure to me? dlga_lord_give_item_x_1 lord_give_item_5|Give this shit to me? Are you serious? dlga_lord_give_item_3 lord_give_item_4|Yes. dlga_lord_give_item_3 lord_kidding|Oh. Wait. dlga_lord_give_item_4 lord_talk|Thanks. dlga_lord_give_item_4 lord_talk.1|Thank you very much! dlga_lord_give_item_4 lord_talk.2|Thank you very much! If there is something I can do for you in the future, just let me know. dlga_lord_give_item_4 lord_talk.3|Unbelievable! You have given such a treasure to me! From now on, I shall fight for you to my last breath! At all costs! dlga_lord_give_item_5 lord_give_item_6|Yes. dlga_lord_give_item_5 lord_kidding|Oh. No. I was just pulling your leg, general. dlga_lord_give_item_6 lord_talk|Are you humiliating me? No one wants that shit! dlga_lord_kidding lord_talk|Are you kidding me? dlga_lord_talk lord_give_money|I want to share some funds with you. dlga_lord_give_money lord_give_money_1|How much you would like to give me? dlga_lord_give_money_1 lord_give_money_2|1000 Liangs. dlga_lord_give_money_1 lord_give_money_2.1|5000 Liangs. dlga_lord_give_money_1 lord_give_money_2.2|10000 Liangs. dlga_lord_give_money_2 lord_talk|Thank you. I will make a good use of these money. dlga_lord_give_money_1 lord_give_money_no|Let me reconsider it. dlga_lord_give_money_no lord_talk|Any more orders? General? dlga_tavern_traveler_talk tavern_traveler_tell_kingdoms|Can you tell me what the situation is now? dlga_tavern_traveler_tell_kingdoms_2 tavern_traveler_tell_kingdoms_3|In my hands? Are there any loopholes for taking advantage? dlga_tavern_traveler_talk tavern_traveler_tell_country|I'd like to know something about each country. dlga_tavern_traveler_tell_country tavern_traveler_tell_country_x|OK. Which country would you want to know? dlga_tavern_traveler_tell_country_x tavern_traveler_tell_country_1|Han dlga_tavern_traveler_tell_country_x tavern_traveler_tell_country_2|Liangshan dlga_tavern_traveler_tell_country_x tavern_traveler_tell_country_3|Zhao dlga_tavern_traveler_tell_country_x tavern_traveler_tell_country_4|Sha dlga_tavern_traveler_tell_country_x tavern_traveler_tell_country_5|Shu dlga_tavern_traveler_tell_country_x tavern_traveler_tell_country_6|Wu dlga_tavern_traveler_tell_country_x tavern_traveler_tell_country_7|Song dlga_tavern_traveler_tell_country_x tavern_traveler_tell_country_8|Liao dlga_tavern_traveler_tell_country_x tavern_traveler_tell_country_9|Jin dlga_tavern_traveler_tell_country_x tavern_traveler_tell_country_10|Chu dlga_tavern_traveler_tell_country_x close_window|Got it! Thank you! dlga_tavern_traveler_tell_country_1 tavern_traveler_tell_country_x|Lu Junyi commanded the elite cavalry of Liangshan. They rushed across the vast central plain of continent, and confronted the Wu faction established by Fangla and the remnants of the Song. His general, such as Lin Chong, Dong Ping, Yang Zhi and Xu Ning, are all good at lance fighting. With Dongjing as its capital, it occupies the vast central plain. The name of kingdom is Han, takes the name of dynasty which established powerful lance cavalry troops and defeat the Huns. dlga_tavern_traveler_tell_country_2 tavern_traveler_tell_country_x|Song Jiang leads the remaining soldiers and brave generals of Liangshan, He still guards Liangshan and occupies Shandong. Most of his former Generals had turned to other states. But there are still a number of skilled archers to defend Liangshan. With the wish to rebuild heaven's way, the ability of bows and arrows to defend the city is unmatched. There are still some mighty generals such as Guan Sheng, Qin Ming and Hu Yanzhuo, who fight Fangla in the south. dlga_tavern_traveler_tell_country_3 tavern_traveler_tell_country_x|Hua Rong leads the elite mountaineers of Liangshan to defend plains around Yanjing and Hebei from invasion of Liao. Battleground is vast grasslands and deserts. Arrows from men never miss their enemy. When fighting in the Central Plains area, they can also shoot from the rear to harass the enemy. Li Ying, Zhang Qing and Yan Qing are all masters of bows and crossbows. Even a group of naval leaders learned skills of riding and archery during the war in the north. The name of the kingdom is Zhao, which takes the name of states in Warring States Period which is famous as mounting and archery. dlga_tavern_traveler_tell_country_4 tavern_traveler_tell_country_x|Lu Zhishen leads the infantry generals of Liangshan. They make a full use of their advantages and fight around mountain lands in order to hold off Jin which was established by Tian Hu. Wu Song, Li Kui and Liu Tang are good at close quarter combat, and they are very ferocious. During the war, a group of soldiers were recruited from southern land. They can manufacture rattan armor which offers a good protection yet is light weight. This armor is quite suitable for infantry battles. The name of the kingdom is Sha. Sha shares the same pronunciation as killing in Chinese language and Li Kui believes that he is the incarnation of god of killing. Although people may feel that vulgar, but they cannot persuade Li Kui anyway, if this name sounds refreshing to him, so be it. dlga_tavern_traveler_tell_country_5 tavern_traveler_tell_country_x|Wu Yong leads the wise men of Liangshan and Liangshan elite pikemen troops. They occupy the basin of Western Shu, holding off Tian Hu of Jin in the north and Wang Qing of Chu in the south. Gong Sun Sheng, Chai Jin, Zhu Wu are all skilled in strategy. They think that the best strategy of war is to defeat enemies with small causalities through wisdom. Many soldiers are skilled on fighting in woods. Besides, they got the secret of manufacturing Zhuge’s repeating crossbow, which is invented by Zhuge Liang in the Three Kingdoms era. The name of the kingdom is Shu. This name is to pacify the people, and it is also a symbol of great intelligence of Zhuge Liang, who was the prime minister of Shu. dlga_tavern_traveler_tell_country_6 tavern_traveler_tell_country_x|Long before the gathering of heroes of Liangsha, Fang La had long declared to be the emperor and occupied Suzhou and Hangzhou. He claimed himself as a king and his kingdom name Wu. When Liangshan destroyed the Song Dynasty, Wu extended its influence to the whole southern region of the Yangtze River. He has a number of excellent commanders, such as Wang Yin, Deng Yuanjue, Shi Bao, Bao Daoyi and so on, are good at civil and military matters. Most elite soldiers are black iron knights, which can match the Han knights. As Liangshan grew stronger and stronger, he became more worried about that. dlga_tavern_traveler_tell_country_7 tavern_traveler_tell_country_x|There were many powerful generals and warriors in the Song Dynasty, but the treacherous ministers were in charge of the court, and the emperor was fatuous. So they were defeated by the heroes of Liangshan and threatened by the other three rebels. Now they can only maintain their governing around south Hunan. At this time, Huizong woke up and tried his best to save his empire, but it was too late. Although he still has loyal General Wang Huan, Han Cunbao and righteous minister Su Yuanjing, Zhang Shuye, the imperial affairs are still controlled by Cai Jing, Gao Ni, Tong Guan and Yang Jian. They have found that they won’t survive if the country seizes to exist. Therefore, they recruited a large number of people and spread rumors about the disagreement between Liangshan and client-states. Public clamor can melt metals, and defamation destroys a man. Can this plan succeed? dlga_tavern_traveler_tell_country_8 tavern_traveler_tell_country_x|Liao occupied the vast land of Yanyun, and had long been covetous of the Central Plains. Now the continent is in chaos. King Yelu Hui decides to lead the elite cavalry to the South immediately. He has many Generals who are good at commanding cavalry, Wu Yanguang is an outstanding one. Also, he is also assisted by some other capable advisors such as He Yanbao. However, what they are confronting are the generals who are good at riding and archery led by Hua Rong. Which faction can be better in their confrontation? dlga_tavern_traveler_tell_country_9 tavern_traveler_tell_country_x|Tian Hu, one of the four major rebels, occupies the counties in the south of Shanxi Province. He is known as the Tian Hu of Hebei Province, and he stands on his own as King of Jin kingdom. Now the continent is in turmoil, he took the opportunity to expand his territory to the west, and make an ally with the empire of Jin. With the help of its strength, he trained a number of camel cavalry. With assistance of his own excellent javelin men, no one dared to challenge him. Sun An, Bian Xiang and some others commanders are all fierce generals, while Ma Ling and Qiao Daoqing are all geniuses. I wonder if they can take the advantage in the battle with elite infantry of Shu and Sha. dlga_tavern_traveler_tell_country_10 tavern_traveler_tell_country_x|Wang Qing, one of the four great rebels, occupied Huaixi area and became King of Chu on his own. Later, because of the powerful elite knight from Han kingdom, He and his infantry troops lost the war. Finding the power vacuum in southeast mountains, he led his men march into the area and occupied it. Li Zhu and Duan Sanniang are all his close advisors. Du Xue and Yuan Lang are good generals. Soldiers are mainly pike men and shield infantries, also assisted with crossbow soldiers. With this army, he confronts Shu and Sha, and tries to occupy the land of the Song empire. dlga_mayor_talk mayor_train_soldier_1|I want to train my royal guard unit. dlga_mayor_train_soldier_1 mayor_train_soldier_2|Which kind of royal guard would you want to train? dlga_mayor_train_soldier_2 mayor_train_soldier_3|Xu Ning Gold Lancers dlga_mayor_train_soldier_2 mayor_train_soldier_3.1|Lv Guo Sky Halberdiers dlga_mayor_train_soldier_2 mayor_train_soldier_3.2|Huyan Chain-Linked Armored Cavalry dlga_mayor_train_soldier_2 mayor_train_soldier_3.3|Zhu Tong Podao Guards dlga_mayor_train_soldier_2 mayor_train_soldier_3.4|Li Ying Lectors dlga_mayor_train_soldier_2 mayor_train_soldier_3.5|Xiang Li Shield Guards dlga_mayor_train_soldier_2 mayor_train_soldier_3.6|Lei Heng Podao Guards dlga_mayor_train_soldier_2 mayor_train_soldier_3.7|Xie Brother Hunters dlga_mayor_train_soldier_2 mayor_train_soldier_3.8|Chai Jin Suicide Squads dlga_mayor_train_soldier_2 mayor_train_soldier_3.9|Gongsun Cho-Ko-Nu Guards dlga_mayor_train_soldier_2 mayor_pretalk|Forget it. dlga_mayor_train_soldier_2 close_window|Forget it. dlga_mayor_train_soldier_3 mayor_train_soldier_4|To train a {s21}, it need a {s22}, 300 liangs as training fee, and {reg21} reputation. Now you have {reg20} {s22}. Your reputation is {reg19}. How many {s21} would you want to train? dlga_mayor_train_soldier_4 mayor_pretalk|One. dlga_mayor_train_soldier_4 mayor_pretalk.1|Three. dlga_mayor_train_soldier_4 mayor_pretalk.2|Five dlga_mayor_train_soldier_4 mayor_pretalk.3|Ten dlga_mayor_train_soldier_4 mayor_pretalk.4|Forget it. dlga_mayor_train_soldier_4 close_window|Forget it. dlga_mayor_talk mayor_player_hire_soldier_1|I want to assemble my guards. dlga_mayor_player_hire_soldier_3 mayor_pretalk|One. dlga_mayor_player_hire_soldier_3 mayor_pretalk.1|Max. dlga_mayor_player_hire_soldier_3 mayor_pretalk.2|Forget it. dlga_mayor_player_hire_soldier_5 close_window|One. dlga_mayor_player_hire_soldier_5 close_window.1|Max. dlga_mayor_player_hire_soldier_5 close_window.2|Forget it. dlga_arena_master_talk arena_master_horse_melee_pretalk|About the mount melee fights... dlga_arena_master_talk arena_master_kingdom_melee_pretalk|About the faction fights... dlga_arena_master_talk arena_master_kingdom_equip_melee_pretalk|About the armored faction fights... dlga_arena_master_horse_melee_pretalk arena_master_horse_melee_talk|There will be a fight here soon. You can mount if you like. dlga_arena_master_kingdom_melee_pretalk arena_master_kingdom_melee_talk|There will be a fight here soon. You can use our own weapon of our faction. Soldiers will be improved if you success. dlga_arena_master_kingdom_equip_melee_pretalk arena_master_kingdom_equip_melee_talk|There will be a fight here soon. You can use our own weapon and equipment of our faction. Soldiers will be improved if you success. dlga_prisoner_chat_1 prisoner_chat_3|Kill him for Baozi. dlga_prisoner_chat_3 prisoner_chat_4|What do you want? dlga_prisoner_chat_4 close_window|Come with Sun Erniang, there's something funny! dlga_prisoner_chat_4 close_window.1|Forget it. dlga_main_talk_player_return lost_no_cha_book_1|About Wordless Heavenly Book.. dlga_lost_no_cha_book_1 lost_no_cha_book_2|What's wrong with it? Oh my gosh.. dlga_lost_no_cha_book_2 lost_no_cha_book_3|I lost the book, really! dlga_lost_no_cha_book_2 lost_no_cha_book_6|I lost the book. dlga_lost_no_cha_book_3 lost_no_cha_book_4|What? Alright, I will help you this time. But it will cost 20000 to prepare my spell...... dlga_lost_no_cha_book_4 lost_no_cha_book_5|OK. Here's the money.(That's ridiculous) dlga_lost_no_cha_book_5 main_talk_player_return|Watch out! Here's the book, don't lose it again! dlga_lost_no_cha_book_4 lost_no_cha_book_9|Let me see. dlga_lost_no_cha_book_6 lost_no_cha_book_7|What? You lost the heavenly book? dlga_lost_no_cha_book_7 lost_no_cha_book_8|I am joking. dlga_lost_no_cha_book_8 main_talk_player_return|Have you no conscience lie to a 50-year-old man? dlga_lost_no_cha_book_9 main_talk_player_return|Are you playing with me, general? dlga_main_talk_player_return main_talk_get_sword_1|Your sword looks so good! dlga_main_talk_get_sword_1 main_talk_get_sword_2|............... dlga_main_talk_get_sword_2 main_talk_get_sword_3|............... dlga_main_talk_get_sword_3 main_talk_get_sword_4|Alright, alright, here's a fake Yi Tian. Although it's not as good as the real one, it can strengthen Taoist. I will give it to you since there's someone who can wield it in your party. dlga_main_talk_get_sword_3 main_talk_player_return|{s1} dlga_main_talk_get_sword_4 main_talk_get_sword_5|Wow! Thanks so much! But the Yi tian sword you are holding... dlga_main_talk_get_sword_5 main_talk_player_return|Unless you take my body first! dlga_start npc_confuse_1|I don't know why my body is here. Did someone do something to me? dlga_npc_confuse_1 close_window|?????? dlga_kingdom_soldier_talk_1_2 kingdom_soldier_pretalk|My lord, according to your official, I can lead {reg10} soldiers, redundant junior soldiers we can only l dismiss them every day. I wonder which soldiers you want me to lead? dlga_member_talk lord_power_up_special_weapon_1|I want to refine my legendary item. dlga_lord_talk lord_power_up_special_weapon_1|I want to refine my legendary item. dlga_lord_power_up_special_weapon_1 lord_power_up_special_weapon_2|OK, which way do you want to refine? dlga_lord_power_up_special_weapon_2 lord_power_up_basic_feature_1|I want to power up my legendary weapon's first feature. dlga_lord_power_up_special_weapon_2 lord_clean_random_feature_1|I want to reroll my legendary weapon's random feature. dlga_lord_power_up_special_weapon_2 lord_set_item_own_troop_1|I want to set the owner of the legendary weapon. dlga_lord_power_up_special_weapon_2 member_talk_pre|Forget it. dlga_lord_power_up_special_weapon_2 lord_pretalk|Forget it. dlga_lord_power_up_basic_feature_1 lord_power_up_basic_feature_2|I can upgrade your legendary weapons' first feature by using power up stone, you should get at least 25 exp to unlock the feature. I can not upgrade the feature which was already orange color. Which weapon do you want to upgrade? dlga_lord_power_up_basic_feature_2 lord_power_up_basic_feature_3|1st weapon slot dlga_lord_power_up_basic_feature_2 lord_power_up_basic_feature_3.1|2nd weapon slot dlga_lord_power_up_basic_feature_2 lord_power_up_basic_feature_3.2|3rd weapon slot dlga_lord_power_up_basic_feature_2 lord_power_up_basic_feature_3.3|4th weapon slot dlga_lord_power_up_basic_feature_2 lord_power_up_basic_feature_3.4|1st inventory slot dlga_lord_power_up_basic_feature_2 lord_power_up_basic_feature_3.5|2nd inventory slot dlga_lord_power_up_basic_feature_2 lord_power_up_basic_feature_3.6|3rd inventory slot dlga_lord_power_up_basic_feature_2 member_talk_pre|Forget it. dlga_lord_power_up_basic_feature_2 lord_pretalk|Forget it. dlga_lord_power_up_basic_feature_3 lord_power_up_basic_feature_4|You equiped {s10} here, and it need {reg11} power up stone to be upgrade. dlga_lord_power_up_basic_feature_3 lord_change_special_weapon_level_4|You equiped {s10} here, but the feature is unlock, or the feature has retched orange color already. dlga_lord_power_up_basic_feature_3 member_talk|Don't be kidding! You have none legendary item here! dlga_lord_power_up_basic_feature_3 lord_pretalk|Don't be kidding! You have none legendary item here! dlga_lord_power_up_basic_feature_4 lord_power_up_basic_feature_5|OK, do it. dlga_lord_power_up_basic_feature_4 member_talk_pre|Forget it. dlga_lord_power_up_basic_feature_4 lord_pretalk|Forget it. dlga_lord_power_up_basic_feature_5 lord_power_up_basic_feature_6|Please wait for a while…whir…whir... dlga_lord_power_up_basic_feature_6 member_talk|OK, done! Here's your weapon, the feature has been upgrade to{s20}. You remain {reg12} power up stones. dlga_lord_power_up_basic_feature_6 lord_pretalk|OK, done! Here's your weapon, the feature has been upgrade to{s20}. You remain {reg13} power up stones. dlga_lord_clean_random_feature_1 lord_clean_random_feature_2|I can reroll your legendary weapon’s 2-4 random feature by using reroll stone, you should upgrade it to max level first, after my work finished, it will lose a few exp. Please put the weapon into first 3 inventory slots. Which weapon do you want to upgrade? dlga_lord_clean_random_feature_2 lord_clean_random_feature_3|1st inventory slot dlga_lord_clean_random_feature_2 lord_clean_random_feature_3.1|2nd inventory slot dlga_lord_clean_random_feature_2 lord_clean_random_feature_3.2|3rd inventory slot dlga_lord_clean_random_feature_2 member_talk_pre|Forget it. dlga_lord_clean_random_feature_2 lord_pretalk|Forget it. dlga_lord_clean_random_feature_3 lord_clean_random_feature_4|You equiped {s10} here, and it need {reg11} reroll stone. dlga_lord_clean_random_feature_3 lord_change_special_weapon_level_4|You equiped {s10} here, but you should upgrade it to max level first. dlga_lord_clean_random_feature_3 member_talk|Don't be kidding! You have none legendary item here! dlga_lord_clean_random_feature_3 lord_pretalk|Don't be kidding! You have none legendary item here! dlga_lord_clean_random_feature_4 member_talk_pre|Forget it. dlga_lord_clean_random_feature_4 lord_pretalk|Forget it. dlga_lord_clean_random_feature_5 lord_clean_random_feature_6|Are you sure to reroll {s20}? dlga_lord_clean_random_feature_6 lord_clean_random_feature_7|OK, do it. dlga_lord_clean_random_feature_6 member_talk_pre|Forget it. dlga_lord_clean_random_feature_6 lord_pretalk|Forget it. dlga_lord_clean_random_feature_7 lord_clean_random_feature_8|Please wait for a while…whir…whir... dlga_lord_clean_random_feature_8 member_talk|OK, done! Here's your weapon. You remain {reg12} reroll stones. dlga_lord_clean_random_feature_8 lord_pretalk|OK, done! Here's your weapon. You remain {reg12} reroll stones. dlga_lord_set_item_own_troop_1 lord_set_item_own_troop_2|I can set your legendary weapon’s owner by using owner stone, you should upgrade it to max level first. One kind of weapon can only set owner by 3 heroes at most, and one hero can only set 2 owner special item at most. Please put the weapon into first 3 inventory slots. Which weapon do you want to upgrade? dlga_lord_set_item_own_troop_2 lord_set_item_own_troop_3|1st inventory slot dlga_lord_set_item_own_troop_2 lord_set_item_own_troop_3.1|2nd inventory slot dlga_lord_set_item_own_troop_2 lord_set_item_own_troop_3.2|3rd inventory slot dlga_lord_set_item_own_troop_2 member_talk_pre|Forget it. dlga_lord_set_item_own_troop_2 lord_pretalk|Forget it. dlga_lord_set_item_own_troop_3 lord_set_item_own_troop_4|You equiped {s10} here, and it need {reg11} owner stone. Who do you want to set the item's owner? dlga_lord_set_item_own_troop_3 lord_change_special_weapon_level_4|You equiped {s10} here, but you should upgrade it to max level first, or it has too many owners. dlga_lord_set_item_own_troop_3 member_talk|Don't be kidding! You have none legendary item here! dlga_lord_set_item_own_troop_3 lord_pretalk|Don't be kidding! You have none legendary item here! dlga_lord_set_item_own_troop_4 member_talk_pre|Forget it. dlga_lord_set_item_own_troop_4 lord_pretalk|Forget it. dlga_lord_set_item_own_troop_5 lord_set_item_own_troop_6|You sure you want to set {s1} as {s10}'s owner? Make sure {s1} is not equiping other {s10}, and {s1} is not in buff of {s10}! dlga_lord_set_item_own_troop_6 lord_set_item_own_troop_7|OK, do it. dlga_lord_set_item_own_troop_6 member_talk_pre|Forget it. dlga_lord_set_item_own_troop_6 lord_pretalk|Forget it. dlga_lord_set_item_own_troop_7 lord_set_item_own_troop_8|Please wait for a while…whir…whir... dlga_lord_set_item_own_troop_8 member_talk|OK, done! Here's your weapon. You remain {reg12} owner stones. dlga_lord_set_item_own_troop_8 lord_pretalk|OK, done! Here's your weapon. You remain {reg12} owner stones. dlga_member_talk lord_power_up_special_equip_1|I want to refine my legendary item. dlga_lord_talk lord_power_up_special_equip_1|I want to refine my legendary item. dlga_lord_power_up_special_equip_1 lord_power_up_special_equip_2|OK, which way do you want to refine? dlga_lord_power_up_special_equip_2 lord_power_up_basic_feature_equip_1|I want to power up my legendary armor's first feature. dlga_lord_power_up_special_equip_2 lord_clean_random_feature_equip_1|I want to reroll my legendary armor's random feature. dlga_lord_power_up_special_equip_2 lord_set_equip_own_troop_1|I want to set the owner of the legendary armor. dlga_lord_power_up_special_equip_2 member_talk_pre|Forget it. dlga_lord_power_up_special_equip_2 lord_pretalk|Forget it. dlga_lord_set_equip_own_troop_1 lord_set_equip_own_troop_2|I can set your legendary armor’s owner by using owner stone, you should upgrade it to max level first. One kind of weapon can only set owner by 3 heroes at most, and one hero can only set 2 owner special item at most. Please put the weapon into first 3 inventory slots. Which weapon do you want to upgrade? dlga_lord_set_equip_own_troop_2 lord_set_equip_own_troop_3|1st inventory slot dlga_lord_set_equip_own_troop_2 lord_set_equip_own_troop_3.1|2nd inventory slot dlga_lord_set_equip_own_troop_2 lord_set_equip_own_troop_3.2|3rd inventory slot dlga_lord_set_equip_own_troop_2 member_talk_pre|Forget it. dlga_lord_set_equip_own_troop_2 lord_pretalk|Forget it. dlga_lord_set_equip_own_troop_3 lord_set_equip_own_troop_4|You equiped {s10} here, and it need {reg11} owner stone. Who do you want to set the item's owner? dlga_lord_set_equip_own_troop_3 lord_set_equip_own_troop_cant|You equiped {s10} here, but it has too many owners. dlga_lord_set_equip_own_troop_3 member_talk|Don't be kidding! You have none legendary item here! dlga_lord_set_equip_own_troop_3 lord_pretalk|Don't be kidding! You have none legendary item here! dlga_lord_set_equip_own_troop_cant member_talk_pre|OK, got it. dlga_lord_set_equip_own_troop_cant lord_pretalk|OK, got it. dlga_lord_set_equip_own_troop_4 member_talk_pre|Forget it. dlga_lord_set_equip_own_troop_4 lord_pretalk|Forget it. dlga_lord_set_equip_own_troop_5 lord_set_equip_own_troop_6|You sure you want to set {s1} as {s10}'s owner? Make sure {s1} is not equiping other {s10}, and {s1} is not in buff of {s10}! dlga_lord_set_equip_own_troop_6 lord_set_equip_own_troop_7|OK, do it. dlga_lord_set_equip_own_troop_6 member_talk_pre|Forget it. dlga_lord_set_equip_own_troop_6 lord_pretalk|Forget it. dlga_lord_set_equip_own_troop_7 lord_set_equip_own_troop_8|Please wait for a while…whir…whir... dlga_lord_set_equip_own_troop_8 member_talk|OK, done! Here's your armor. You remain {reg12} owner stones. dlga_lord_set_equip_own_troop_8 lord_pretalk|OK, done! Here's your armor. You remain {reg12} owner stones. dlga_member_talk lord_power_up_special_horse_1|I want to train my legendary horse. dlga_lord_talk lord_power_up_special_horse_1|I want to train my legendary horse. dlga_lord_power_up_special_horse_1 lord_power_up_special_horse_2|OK, which way do you want to train? dlga_lord_power_up_special_horse_2 lord_power_up_basic_feature_horse_1|I want to power up my legendary horse's first feature. dlga_lord_power_up_special_horse_2 lord_clean_random_feature_horse_1|I want to reroll my legendary horse's random feature. dlga_lord_power_up_special_horse_2 lord_set_horse_own_troop_1|I want to set the owner of the legendary horse. dlga_lord_power_up_special_horse_2 member_talk_pre|Forget it. dlga_lord_power_up_special_horse_2 lord_pretalk|Forget it. dlga_lord_set_horse_own_troop_1 lord_set_horse_own_troop_2|I can set your legendary horse’s owner by using owner stone, you should upgrade it to max level first. One kind of weapon can only set owner by 3 heroes at most, and one hero can only set 2 owner special item at most. Please put the weapon into first 3 inventory slots. Which weapon do you want to upgrade? dlga_lord_set_horse_own_troop_2 lord_set_horse_own_troop_3|1st inventory slot dlga_lord_set_horse_own_troop_2 lord_set_horse_own_troop_3.1|2nd inventory slot dlga_lord_set_horse_own_troop_2 lord_set_horse_own_troop_3.2|3rd inventory slot dlga_lord_set_horse_own_troop_2 member_talk_pre|Forget it. dlga_lord_set_horse_own_troop_2 lord_pretalk|Forget it. dlga_lord_set_horse_own_troop_3 lord_set_horse_own_troop_4|You equiped {s10} here, and it need {reg11} owner stone. Who do you want to set the horse's owner? dlga_lord_set_horse_own_troop_3 lord_set_horse_own_troop_cant|You equiped {s10} here, but it has too many owners. dlga_lord_set_horse_own_troop_3 member_talk|Don't be kidding! You have none legendary horse here! dlga_lord_set_horse_own_troop_3 lord_pretalk|Don't be kidding! You have none legendary horse here! dlga_lord_set_horse_own_troop_cant member_talk_pre|OK, got it. dlga_lord_set_horse_own_troop_cant lord_pretalk|OK, got it. dlga_lord_set_horse_own_troop_4 member_talk_pre|Forget it. dlga_lord_set_horse_own_troop_4 lord_pretalk|Forget it. dlga_lord_set_horse_own_troop_5 lord_set_horse_own_troop_6|You sure you want to set {s1} as {s10}'s owner? Make sure {s1} is not in buff of {s10}! dlga_lord_set_horse_own_troop_6 lord_set_horse_own_troop_7|OK, do it. dlga_lord_set_horse_own_troop_6 member_talk_pre|Forget it. dlga_lord_set_horse_own_troop_6 lord_pretalk|Forget it. dlga_lord_set_horse_own_troop_7 lord_set_horse_own_troop_8|Please wait for a while…whir…whir... dlga_lord_set_horse_own_troop_8 member_talk|OK, done! Here's your armor. You remain {reg12} owner stones. dlga_lord_set_horse_own_troop_8 lord_pretalk|OK, done! Here's your armor. You remain {reg12} owner stones. dlga_start village_elder_reword_special_item|My dear {general/lady}. We are very grateful to you for your help. Our village also has nothing valuable to repay you, only I used this firewood cutter for many years to give to the general, I hope you love it! dlga_village_elder_reword_special_item village_elder_talk|What can I do for you, my dear lord? dlga_start meet_auther_1|That's weird, why am I here? dlga_meet_auther_1 meet_auther_2|Who are you? What happened? dlga_meet_auther_2 meet_auther_3|I am Shi Naian, the auther of "Water Margion". When I was reading "Song Legacy", suddenly a thunder blew up and I came to this strange place? This must be a dream! dlga_meet_auther_3 meet_auther_4|Uh...it always feels hard to destroy your dreams. dlga_meet_auther_4 meet_auther_5|??? Yeah, it should be a dream, or why won't I hurt even someone hit me, and it would be like nothing had happened in a moment. But the environment is too real. People everywhere are almost the same as the characters in my work. Maybe I think too much during the day. But just in time, suddenly feel inspired! dlga_meet_auther_5 talk_to_auther_pre|... Anyway, looking forward to your work! dlga_start talk_to_auther_pre|.......... dlga_talk_to_auther_pre talk_to_auther_choose|(looking far away, as if thinking about something) dlga_talk_to_auther_choose talk_to_auther_criticize_1|Complaints... dlga_talk_to_auther_choose talk_to_auther_praise_1|Praise... dlga_talk_to_auther_choose talk_to_auther_reword_1|Appreciate... dlga_talk_to_auther_choose talk_to_auther_update_1|Ask for uptade... dlga_talk_to_auther_choose close_window|Goodbye! dlga_talk_to_auther_criticize_1 talk_to_auther_criticize_2|(looking far away, as if thinking about something) dlga_talk_to_auther_criticize_2 talk_to_auther_criticize_3|That's so hard of mind reading mission! dlga_talk_to_auther_criticize_2 talk_to_auther_criticize_3.1|The chance of getting unique item is too low! dlga_talk_to_auther_criticize_2 talk_to_auther_criticize_3.2|Why are there no Chinese buildings? dlga_talk_to_auther_criticize_2 talk_to_auther_criticize_3.3|The heroes are so OB! dlga_talk_to_auther_criticize_2 talk_to_auther_criticize_3.4|Why I have no star skill? dlga_talk_to_auther_criticize_2 talk_to_auther_criticize_3.5|Why the English translation are such bad? dlga_talk_to_auther_criticize_2 talk_to_auther_criticize_3.6|Why I can't capture the leader of bandits? dlga_talk_to_auther_criticize_2 talk_to_auther_pre|Forget it. dlga_talk_to_auther_criticize_3 talk_to_auther_criticize_4|??? What are you talking about? And Why you talk to me? dlga_talk_to_auther_criticize_4 talk_to_auther_criticize_5|Nothing, just complaints. dlga_talk_to_auther_criticize_5 talk_to_auther_criticize_6|OK, OK, you can hit me by your ranged weapons. dlga_talk_to_auther_criticize_6 close_window|Watch out! dlga_talk_to_auther_criticize_6 talk_to_auther_pre|No, no, no. dlga_talk_to_auther_praise_1 talk_to_auther_praise_2|...... dlga_talk_to_auther_praise_2 talk_to_auther_praise_3|...... dlga_talk_to_auther_praise_3 talk_to_auther_praise_4|Why you stop talking? dlga_talk_to_auther_praise_4 talk_to_auther_praise_5|.................. I always feel that I can’t think of any good words, or forget it. dlga_talk_to_auther_praise_5 talk_to_auther_pre|Although I don't know what you want to say, there is always a feeling of uncomfortable... dlga_talk_to_auther_reword_1 talk_to_auther_reword_2|em? dlga_talk_to_auther_reword_2 talk_to_auther_reword_3|Here's 1 liang for you. dlga_talk_to_auther_reword_2 talk_to_auther_reword_3.1|Here are 10 liang for you. dlga_talk_to_auther_reword_2 talk_to_auther_reword_3.2|Here are 100 liang for you. dlga_talk_to_auther_reword_2 talk_to_auther_reword_3.3|Here are 1000 liang for you. dlga_talk_to_auther_reword_2 talk_to_auther_pre|Nothing. dlga_talk_to_auther_reword_3 talk_to_auther_reword_4|Why do you give me money? dlga_talk_to_auther_reword_4 talk_to_auther_reword_5|Because I always feel that you will write something that is incredible. And there is a hunch, what special things will you give me... dlga_talk_to_auther_reword_5 talk_to_auther_reword_6|You really have a vision, but... do you think that I have something for you? The only thing I can give you is love! (staring at you ……) dlga_talk_to_auther_reword_6 talk_to_auther_reword_7|Seriously, can you give my money back? dlga_talk_to_auther_reword_7 talk_to_auther_pre|(Pretending not to hear...) dlga_talk_to_auther_update_1 talk_to_auther_update_2|Update right now! dlga_talk_to_auther_update_2 talk_to_auther_update_3|??? Update what? Why me? dlga_talk_to_auther_update_3 talk_to_auther_update_4|I don't know, I always feel that you will convey my ideas to person who can understand... dlga_talk_to_auther_update_4 talk_to_auther_pre|(confusing) dlga_start meet_yunge_1|Wait a minute, are you interested in listening to me? dlga_meet_yunge_1 meet_yunge_2|Who are you? dlga_meet_yunge_2 meet_yunge_3|I am Yun Ge. I sold crisp pears in Yucheng. At that time, I was paired with Wu Da, and the business was not good! Later, Pan Jinlian and Ximen Qing jointly injured Wu Da, and after being disposed of by Wu Dutou, I also left Yucheng County to drift around. dlga_meet_yunge_3 meet_yunge_4|Then you are still selling crisp pears? dlga_meet_yunge_4 meet_yunge_5|I did not sell that. I had the privilege of meeting a Western businessman. He had all kinds of novelty things but he was suffering from no one knowing the goods. He just played my skills and sold him for him. Plus, I don't like to fight and kill, just take the opportunity to travel. dlga_meet_yunge_5 meet_yunge_6|What treasures are there, show them to me? dlga_meet_yunge_6 meet_yunge_7|You don't know, the reason why we sell things now is because we have come up with a good way to seal all kinds of babies in the box early. Even before I open it, I don't know what it is. Open access is all about luck. dlga_meet_yunge_7 meet_yunge_8|If you want to put some rubbish in the box, isn't that a trap? dlga_meet_yunge_8 meet_yunge_9|What do you want to do business is to return customers, if it are all rubbish, not so many people come to visit, please rest assured that there will be something you need. As long as you pay for it, the box will be delivered to you in five days! dlga_meet_yunge_9 meet_yunge_10|It still takes five days to see the goods? Always feeling deceptive... dlga_meet_yunge_10 meet_yunge_11|Where the general said, the business is to be honest! Because sometimes I always feel that I have repeated it all the time, I think someone must have a time-lapse spell... So we have to set a five-day deadline. So, look at the first time the general came to patronize, I am here to symbolize the generals 10 two silver, five days later the generals look at the results. dlga_meet_yunge_11 meet_yunge_12|This... well, 10 liang to buy a lesson is also cheaper. dlga_meet_yunge_12 meet_yunge_13|OK, you are ready to receive the goods after five days! dlga_meet_yunge_13 close_window|See you then! dlga_start talk_to_yunge_get_chest|OK, you are ready to receive the goods after five days! dlga_talk_to_yunge_get_chest close_window|See you then! dlga_start meet_yunge_again_1|How about it? Is the goods ok? Did I deceive you? dlga_meet_yunge_again_1 meet_yunge_again_2|OK...it's not fake this time. dlga_meet_yunge_again_2 meet_yunge_again_3|The general is relieved, but what he does is a long-term business. However, this time the general may be lucky and buy good goods, but sometimes when the luck is not good, you don't have to be angry. If you have been lucky, I will make some compensation to the generals here. dlga_meet_yunge_again_3 meet_yunge_again_4|Then if I want to buy goods, where can I find you? dlga_meet_yunge_again_4 meet_yunge_again_5|Because the merchant in the Western Region is in a remote location, I have to go back and forth for at least half a month. But once I return, I will take the initiative to come to the pub to find the generals, you can rest assured! dlga_meet_yunge_again_5 meet_yunge_again_6|OK, what good things have you brought with you today? dlga_meet_yunge_again_6 talk_to_yunge_buy_1|General, I have a box, only need {reg1} liang, are you interested? dlga_start talk_to_yunge_buy_1|General, I have a box, only need {reg2} liang, are you interested? dlga_talk_to_yunge_buy_1 talk_to_yunge_buy_2|Sure! dlga_talk_to_yunge_buy_1 close_window|Maybe next time. dlga_talk_to_yunge_buy_2 talk_to_yunge_buy_3|Well, you are ready to receive the goods after five days! dlga_talk_to_yunge_buy_3 close_window|See you then! dlga_start yunge_give_present_to_wuda|Wow, I heard that Wu Da is also in your team. I didn't expect him to be alive! I have a good thing, just give it to the general, I hope it can help you for fighting! dlga_yunge_give_present_to_wuda close_window|Thank you so much! dlga_start yunge_buy_normal_item_gift|You seem to have bad luck, many times you have bought something unsatisfactory, right? I am sorry, in order to compensate you, I have an axe that is not from China, with a gemstone on it, I will give it to you, I hope to bring you good luck! dlga_yunge_buy_normal_item_gift close_window|Thank you so much! dlga_start yunge_buy_times_gift|Thank you for your long-term care of my business. I have a novelty here. The rumor is that the weapons made by Luban during the Chunqiu Period , and it can be used both as an axe and as an crossbow. I can't use it, just give it to the general to defend yourself! dlga_yunge_buy_times_gift close_window|Thank you so much! dlga_lord_change_weapon_mod_1 lord_change_weapon_mod_reword|Thank you for your recognition of my skills and support me all the time. When I created the Golden Huge Hammer at the time, I also created a bunch of Silver Huge Hammer. I will give them to you, I hope that I can publicize the craftsmanship underneath! dlga_lord_change_weapon_mod_reword lord_change_weapon_mod_2|Which weapon do you want to be reforge? dlga_tavernkeeper_talk tavernkeeper_ask_npcs_1|Do you know what talents are there nearby? dlga_tavernkeeper_ask_npcs_1 tavernkeeper_ask_npcs_2|Talent? It seems that there is basically no... but if you are talking about special people... dlga_tavernkeeper_ask_npcs_2 tavernkeeper_ask_npcs_3|I heard that {s2} has a person named {s1} that seems to be a bit of a skill. If you are interested, you can go to {s2} to see. dlga_tavernkeeper_ask_npcs_2 tavernkeeper_ask_npcs_3.1|It seems that there is none... It’s hard to be a talented person this year! dlga_tavernkeeper_ask_npcs_3 tavernkeeper_pretalk|OK, thanks! dlga_tavernkeeper_talk han_bolong_meet_1|You looks different with other tavernkeeper. dlga_han_bolong_meet_1 han_bolong_meet_2|I thought I was hiding very deep, but you found it all! dlga_han_bolong_meet_2 han_bolong_meet_3|(hiding??) Anyway... Who are you? dlga_han_bolong_meet_3 han_bolong_meet_4|I am Han Bolong, used to be a robber. I wanted to join Liangshan. Because Song Jiang was sick and I did not see him, so Zhu Gui let me to sell wine in the village. dlga_han_bolong_meet_4 han_bolong_meet_5|Unexpectedly, a man came to sit in my tavern, drank three bottles of wine, two pounds of meat, and got up. When the bartender stopped him from asking for a checkout, the man asked me where I was, and of course the answer was Liangshanbo, by Song Jiang! Unexpectedly, the man sneered, whispering that he had never seen me, pulling out a board axe, said no money but axe. dlga_han_bolong_meet_5 han_bolong_meet_6|I don't know if it's a trap. When I'm going to pick it up, he chopped to my face by axe. He grabbed the money, set fire to the pub, and went away. dlga_han_bolong_meet_6 han_bolong_meet_7|What a robber! dlga_han_bolong_meet_7 han_bolong_meet_8|Fortunately, I survived. But I never want to go to Liangshan again. Then I tried various occupations. I found that all careers have their skills. dlga_han_bolong_meet_8 han_bolong_meet_9|Although I can't say that I am proficient in various professions, I can say that I know the tips of various professions. If anyone wants to find another sideline or change career, it is right to ask me! dlga_han_bolong_meet_9 han_bolong_meet_10|Really? So can you tell me how to get a new career or change an existing career? dlga_han_bolong_meet_10 han_bolong_meet_11|How is this difficult? But I am not familiar with you, how can this skill tell you easily! It’s just that Li Kui is really hateful. If anyone can help out this bad smell, I must teach him! dlga_han_bolong_meet_11 han_bolong_mind_reading|[Cast mind reading] dlga_han_bolong_meet_11 tavernkeeper_pretalk|Let me see... dlga_han_bolong_mind_reading close_window|Ah…Why is my head so painful? dlga_tavernkeeper_talk han_bolong_mind_reading|[Cast mind reading] dlga_start han_bolong_mission_complate|Wow, what is the way you have applied, I just seem to have defeated Li Kui by hand, it is really happy! Ok, if you have any difficulties, I will tell you all! dlga_han_bolong_mission_complate tavernkeeper_pretalk|You are welcome, I have to ask you some questions. dlga_tavernkeeper_talk han_bolong_job_intro_1|About the careers... dlga_han_bolong_job_intro_1 han_bolong_job_intro_2|There are fifteen kinds of careers, each of which has its own use, and each person can only learn at most two careers. The combination of different occupations can produce a variety of changes. If you want to learn a new career or replace an existing one, you can come with someone who is very proficient in this profession and take a day to teach you! dlga_han_bolong_job_intro_2 han_bolong_job_intro_3|Um... his career is very proficient. Why can't he teach me directly? Still going through you? Why don't you teach me directly? dlga_han_bolong_job_intro_3 han_bolong_job_intro_4|Then you may not know, experts may not necessarily be good teachers. And I, just know all kinds of tricks, every profession knows, but in detail, you have to ask for a career is very proficient, more than four levels. In addition, you need to achieve a third level in your own career, knowing the trick of a profession can be bypassed. The three are indispensable. dlga_han_bolong_job_intro_4 tavernkeeper_pretalk|OK... then I am going to find someone who is proficient in the career. dlga_tavernkeeper_talk han_bolong_job_pre|About the careers... dlga_han_bolong_job_pre han_bolong_job_choose|Any questions? dlga_han_bolong_job_choose han_bolong_job_intro_1|Tell me about the careers again. dlga_han_bolong_job_choose han_bolong_job_get_1|I want to learn new career. dlga_han_bolong_job_choose tavernkeeper_pretalk|Forget it. dlga_han_bolong_job_get_1 han_bolong_job_get_2|Which career do you want to learn? dlga_han_bolong_job_get_2 tavernkeeper_pretalk|Forget it. dlga_han_bolong_job_get_3 han_bolong_job_get_4|Which career do you want to instead? dlga_han_bolong_job_get_4 han_bolong_job_get_5|Career 1 {s21}{s22} dlga_han_bolong_job_get_4 han_bolong_job_get_5.1|Career 2 {s24}{s25} dlga_han_bolong_job_get_4 tavernkeeper_pretalk|Forget it. dlga_han_bolong_job_get_5 han_bolong_job_get_6|{s1} will teach you [{s2}], instead of orginal career [{s3}], right? It will take a whole day. dlga_han_bolong_job_get_6 han_bolong_job_get_7|Yes, do it. dlga_han_bolong_job_get_6 tavernkeeper_pretalk|Wait a second. dlga_han_bolong_job_get_7 close_window|OK, let start! dlga_han_bolong_job_get_3 han_bolong_job_forget|There seems to be no such professional guy in your party? Or is your own career not at level 3? dlga_han_bolong_job_forget tavernkeeper_pretalk|Oh, I nearly forget. dlga_event_triggered 108_heroes_sun_er_niang_mission_talk_1|Hey, seeing this familiar scenery around, I seem to think that I have a habit of darts that was rushed and never taken away. dlga_108_heroes_sun_er_niang_mission_talk_1 108_heroes_sun_er_niang_mission_talk_2|But... Where is it? I can't think of it a bit, it should be fighting with Wu Song... dlga_108_heroes_sun_er_niang_mission_talk_2 108_heroes_sun_er_niang_mission_talk_3|Speaking of this Wu Song, he was the first person who didn't have my sweat medicine. Although I admire it, I am a bit unwilling. If I was a big man at the time, I would like to fight with a dart. Whoever loses and wins is still uncertain... dlga_108_heroes_sun_er_niang_mission_talk_3 108_heroes_sun_er_niang_mission_talk_4|[Cast mind reading] dlga_108_heroes_sun_er_niang_mission_talk_3 close_window|Forget it. dlga_108_heroes_sun_er_niang_mission_talk_4 close_window|Ah…Why is my head so painful? dlga_event_triggered 108_heroes_sun_er_niang_mission_success|Yeah, I seem to have really defeated Wu Song with a flying knife, ah haha! Just right, this dart is also found, show it to you, don’t forget to give it back to me! dlga_108_heroes_sun_er_niang_mission_success close_window|OK, I will equiped for you. dlga_lord_talk gong_sun_sheng_own_mission_start|[Cast mind reading] dlga_gong_sun_sheng_own_mission_start gong_sun_sheng_own_mission_1|There must be a knot in your heart. Just speak it out... dlga_gong_sun_sheng_own_mission_1 gong_sun_sheng_own_mission_2|.................... dlga_gong_sun_sheng_own_mission_2 gong_sun_sheng_own_mission_3|.................... dlga_gong_sun_sheng_own_mission_3 gong_sun_sheng_own_mission_4|Wu Liang Tian Zun. How dare you to show off the spell to me? dlga_gong_sun_sheng_own_mission_4 gong_sun_sheng_own_mission_5|!!!!! dlga_gong_sun_sheng_own_mission_5 gong_sun_sheng_own_mission_6|Well, since you like to use these tricks, let you see the mana of Gongsun, the Dragon in the Clouds! LIN! BING! DOU! ZHE! JIE! ZHEN! LIE! ZAI! QIAN! dlga_gong_sun_sheng_own_mission_6 gong_sun_sheng_own_mission_7|Ah…Why is my head so painful? dlga_gong_sun_sheng_own_mission_7 gong_sun_sheng_own_mission_8|There must be a knot in your heart. Just speak it out... dlga_gong_sun_sheng_own_mission_8 gong_sun_sheng_own_mission_9|I... I want to be the best in the world! dlga_gong_sun_sheng_own_mission_9 close_window|If so, then satisfy your wish. Watch Out! MIND READING! dlga_start gong_sun_sheng_mission_success_1|It turns out that Hong Xin teaches you. Since he has taken a fancy to you, you really have something extraordinary. dlga_gong_sun_sheng_mission_success_1 gong_sun_sheng_mission_success_2|You are right, Master. I don’t dare to show off in front of you... dlga_gong_sun_sheng_mission_success_2 gong_sun_sheng_mission_success_3|It dosen't metter, but Hong Xin just know a part of it. dlga_gong_sun_sheng_mission_success_3 gong_sun_sheng_mission_success_4|Could you tell me the detail? dlga_gong_sun_sheng_mission_success_4 gong_sun_sheng_mission_success_5|This wordless book is divided into three volumes. At that time, the Jiutian Goddess gave it to Song Jiang, and hoped that it would unite the stars and gather together. But now it has changed, and the brothers have gradually turned their backs. Do not say that Song Jiang, even my own heart is difficult to get rid of. Later, the three volumes of the wordless book have been lost. I think that the Jiutian Goddess took back the Tianshu and then entrusted it. dlga_gong_sun_sheng_mission_success_5 gong_sun_sheng_mission_success_6|What Hong Xin gave to you is "Wordless Heavenly Book - Courage", in order to solve the unsatisfaction and regret of your brothers' lack of ability and bravery. But if you only rely on this book, the brothers will serve you, but the resentment of each other is inexplicably deepened. United in Liangshan will be a joke! dlga_gong_sun_sheng_mission_success_6 gong_sun_sheng_mission_success_7|Therefore, it is necessary to "Wordless Heavenly Book - Chivalrous" to help each other to complete each other's regrets, regrets that they have no chance to repay their kindness, or regrets that they have not been able to advance and retreat together. In this way, we can reunite our brothers and re-emerge the glory of the day. dlga_gong_sun_sheng_mission_success_7 gong_sun_sheng_mission_success_8|There is also a copy of "Wordless Heavenly Book - Loyal", even I don't know where it is used, I may only ask my teacher Luo Zhenren. But he travels all the time, if you want to find it, you can hardly win his trace. dlga_gong_sun_sheng_mission_success_8 gong_sun_sheng_mission_success_9|So how can I find two other books? dlga_gong_sun_sheng_mission_success_9 gong_sun_sheng_mission_success_10|Everything has a fate. Since you are the chosen person, you don’t have to ask for it. It will come to you. You should first engraved the name of "Wordless Heavenly Book - Courage". After that, it must have been a matter of course... OK, let me print my name on the book, watch out! dlga_gong_sun_sheng_mission_success_10 gong_sun_sheng_mission_success_11|Thank you for your advice, I am grateful! dlga_gong_sun_sheng_mission_success_11 gong_sun_sheng_mission_success_12|Where is it, I didn’t know who you were, I was offended. In order to make a sin, I will teach the generals the method of strengthening the mind reading. If you play the mind-reading control in the battlefield, their lives will be restored. If you control before the war, you can get another chance to reply to life. When the health is below half, it will automatically recover. dlga_gong_sun_sheng_mission_success_12 gong_sun_sheng_mission_success_13|Thank you, I will definitely make good use of it! dlga_gong_sun_sheng_mission_success_13 gong_sun_sheng_mission_success_14|No problem, but then again, it is rare that you can persist for so long under the attack of our brothers. Although they are not real people, they are almost the strength of real people. {s1} dlga_gong_sun_sheng_mission_success_14 gong_sun_sheng_mission_success_15|It's really awkward. See you! dlga_gong_sun_sheng_mission_success_15 close_window|Wu Liang Tian Zun.
https://w.atwiki.jp/jubeat/pages/578.html
CARTOON HEROES 2d76267.jpg キリンビバレッジ「生茶」CMソング DDR EXTREMEにDanemania版のハイテンポのリミックスが収録されていた。(現在は削除済み) BASIC ADVANCED EXTREME Level 2 6 7 Notes 136 369 391 BPM 128 Time 1 39 Artist (Aqua) ジャンル TV CM洋楽 Version copious 譜面※外部サイト ■ ■ ■ EXTREME譜面概要 一部を除き、基本的には以下のような譜面配置である。 □□□□□□□□□□□□■■■■ リズム・混フレ ■■□□■■□□■■□□□□□□ 男声パート □□■■□□■■□□■■□□□□ 女声パート 動画 +譜面動画 譜面動画 YouTube 譜面動画 BASIC (フラワー+ハンドクラップ) 譜面動画 ADVANCED (フラワー+ハンドクラップ) 譜面動画 EXTREME (フラワー) 譜面動画 EXTREME (フラワー+ハンドクラップ) ニコニコ動画 譜面動画 BASIC (フラワー+ハンドクラップ) 譜面動画 ADVANCED (フラワー+ハンドクラップ) 譜面動画 EXTREME (フラワー) 譜面動画 EXTREME (フラワー+ハンドクラップ) +プレー動画 プレー動画 プレー動画 BASIC+ADVANCED+EXTREME (シャッター・EXC) プレー動画 EXTREME (シャッター・EXC) PLAYER 417.72KI プレー動画 EXTREME (シャッター・EXC) PLAYER A4*G2-WG 攻略・解説 各譜面の攻略に関する情報はこちらへ。 [EXT]w押し多数。押せないと厳しい。右手で上3つ、左手で下2つが現実的な取り方か。また、最後にF(2+3+6+10+11+14)あり。 -- 名無しさん (2011-09-15 14 43 11) [ADV]黄譜面ながら混フレが存在する。密度が低く配置も全くいやらしくないので、今作で増えた混フレ譜面の入門にもってこいかと。 -- 名無しさん (2011-09-17 16 02 20) [BSC]はやや早ズレ気味。またDDR版を聞き慣れていると、初めはBPMの遅さに戸惑うかも。 -- 名無しさん (2011-09-17 22 38 09) ここにプレイ動画ありました http //www.nicovideo.jp/watch/sm15683119 -- 名無し (2011-09-23 19 36 56) [ADV]実は珍しい、下から上に上がっていく混フレが登場する。初見注意。 -- 名無しさん (2011-10-01 20 31 15) 全譜面素直になれたらくらいの早ズレ意識を持った方が良い。個人的には黄色は特にひどい気がした -- 名無しさん (2011-10-04 00 18 25) [全譜面]開幕数ノーツの後、歌が始まるまでかなり間があるので、歌の入りでグレやすい。その後もしばらく静かなので目押しの方が良いかも。 -- 名無しさん (2011-10-06 00 04 25) 赤は7にしてはフルコン難度高め -- 名無しさん (2011-12-06 13 36 51) [EXT]LV7だと思って甘く見ない事。連続W押しやF押し、一番下列を使った混フレや同時押しなど、驚くような押し方が多い。フルコン狙いの人は特に注意 -- 名無しさん (2012-03-11 09 09 01) [EXT]鳥コンの鍵はやっぱりW押しとF押し。要所は多くないので暗記する心意気で。 -- 名無しさん (2012-03-11 18 09 37) 名前 コメント ※攻略の際は、文頭に[BSC] [ADV] [EXT] のいずれかを置くと、どの譜面に関する情報かが分かりやすいです。 ※体感難易度を書き記す際は、クリア難度・スコア難度のどちらかなのかを明記してください。 また、攻略と関係ない投稿・重複した内容は削除の対象になります 攻略とは無関係の話は該当する欄(情報交換&雑談) にてどうぞ。 コメント(感想など) Toy sMarchにも収録経験あったみたいね -- 名無しさん (2011-08-30 23 03 20) DDRのハイスピードremixは良い曲だった。 -- 名無しさん (2011-09-15 20 16 16) Toy sMarch版とも違うバージョンみたいだ。最初のドラムロール長すぎて焦ったw -- 名無しさん (2011-09-18 00 46 33) 赤は初見殺しが満載。LV7とは思えない配置も多い -- 名無しさん (2011-09-21 04 38 22) ジャケットのアメコミ風ヒーローはまっする氏モチーフの模様。 -- 名無しさん (2011-09-22 15 19 32) 少し速め -- 名無しさん (2011-09-23 20 12 44) 赤はw押し何とかすればEXC譜面なきがする -- 名無しさん (2011-09-26 16 46 16) 女性ボーカル、声似せようとしたんだろうけどかえって気持ち悪いな…。せっかくの良曲が勿体ない…。 -- 名無しさん (2011-10-04 00 51 00) BSCで逆詐称に思えたのは俺だけか? -- 名無しさん (2011-10-19 11 06 53) EXTがずれてるように感じるのだが・・・。 -- 名無しさん (2012-01-22 22 40 36) iPhoneでw押しは無理ゲー -- 名無しさん (2012-03-11 13 54 03) 最後のFって何のFだ? -- 名無しさん (2012-04-24 07 53 35) ↑きっとFinのFだと思う -- 名無しさん (2012-05-10 12 51 03) 代わりにバービーガール来ないかな? -- 名無しさん (2012-10-10 23 36 55) 名前 コメント ↑攻略と無関係の曲に対するコメントはこちらでお願いします。あまりにもかけ離れた内容は削除される場合があります。
https://w.atwiki.jp/thecockrockshockpop/pages/372.html
member Lenny Wolf vocal James Kottak drums In Your Face Kingdom Come In Your Face 1989年5月1日 1. Do You Like It 2. Who Do You Love 3. Wind 4. Gotta Go ( Can t Wage A War ) ( 戦争の叫び声 ) 5. Highway 6 6. Perfect O 7. Just Like A Wild Rose 8. Overrated 9. Mean Dirty Joe 10. Stargazer produced by Keith Olsen and Lenny Wolf Kingdom Come 1988年4月25日 1. Living Out Of Touch 2. Pushin Hard 3. What Love Can Be 4. 17 5. Shuffle 6. Get It On 7. Now Forever After 8. Hideaway 9. Loving You 10. Shout It Out produced by Bob Rock and Lenny Wolf
https://w.atwiki.jp/furyouyuugi/pages/177.html
【伝説】JOKER HEROES 【伝説】JOKER HEROES(じょーかー ひーろーず) BR BR-Max SBR[覚醒] 師倉「好き勝手言いよってからに…ヒーローなんて柄じゃないけぇ」 「」 全「チッ…邪魔が入りやがった。まずはこいつらをぶっ飛ばしてからだ!」 黒澤「まったくだぜ…あれ?でもヒーローってモテるんじゃ…」全「どーでもいいけどよぉ…テメェら、強そうじゃねぇか」 師倉「おっしゃ、共同戦線じゃ。足ぃ引っ張らんよう気張っとれよ!」黒澤「誰に向かって言ってんだよ。…ちぎって投げてやんぜ!」 コスト0成長型普通 KR枠数1/2 Lv1⇒280攻撃37500⇒150000防御18040⇒72160特攻41500⇒166000特防18300⇒73200 無双開眼[火]【殲滅】ヒーローたちの拳(Lv1)準備時間 20秒効果時間 50秒消費手札P 80単体使用回数 1回[対象 自身][火・暴属性攻撃・必殺威力2倍][攻撃 特攻加算][特攻 攻撃加算][パラダウン効果80%軽減][自身・最低HP1][準 20秒・効 50秒] オーダー[火]【激励】三つの背中単体使用回数 制限なし[対象 KRカード枠の前衛・後衛スキル][使用回数+1] 【抗争中】・KRカード枠にセットされた前衛・後衛スキル使用回数を+1する。 【発動中】・自身の火・暴属性攻撃・必殺スキルの威力が2倍・火・暴属性攻撃スキル使用時に自身の特攻を加算・火・暴属性必殺スキル使用時に自身の攻撃を加算・自身が受けるパラメータダウン効果を80%軽減・自身が気絶するほどのダメージを受けてもHPが1残る。 オーダー[火]【激励】三つの背中[極]単体使用回数 制限なし[対象 KRカード枠の前衛・後衛スキル][使用回数+2] 【抗争中】・KRカード枠にセットされた前衛・後衛スキル使用回数を+2する。 出現日20__/__/__取得方法
https://w.atwiki.jp/furyouyuugi/pages/743.html
JOKER HEROES10th 【図鑑264】 JOKER HEROES10th(じょーかーひーろーず10th) BR BR-Max SBR[覚醒] 「JOKER。」 「」 師倉「いくぞ!」 それは王道を阻み、狂乱の嵐を起こす存在。伝説として語り継がれる彼らが今、この地に集結する。 真白「手加減が苦手なんだ」須佐野「俺の全部をぶちかます!!」黒澤「今の俺は無敵だ!」梅宮「俺は邪魔されんのが一番嫌いなんだよ!!」 コスト0成長型晩成 KR枠数 Lv1⇒280攻撃37670⇒158214防御20000⇒84000特攻37670⇒158214特防20000⇒84000 無双開眼[暴]【殲滅】時を超えて集う(Lv1)準備時間 20秒効果時間 70秒消費手札P 80単体使用回数 1回[対象 自身][暴・火属性攻撃・必殺威力4倍][暴・火属性回復・応援パラアップ・ダウン効果4倍][水・智属性回復・応援パラダウン効果無効][攻撃 特攻加算][必殺 攻撃加算][消費手札P80%軽減] オーダー[暴]【激励】引き継がれしJOKERの系譜単体使用回数 制限なし[対象 KRカード枠の前衛・後衛スキル][使用回数+2] 【発動中】・自身の暴・火属性攻撃・必殺スキルの威力4倍・自身の暴・火属性回復・応援スキルのアップ・ダウン効果が4倍・自身が受ける水・智属性の回復・応援スキルのダウン効果無効・暴・火属性攻撃スキル使用時に自身の特攻を加算・暴・火属性必殺スキル使用時に自身の攻撃を加算・自身が使用するスキルの消費手札Pを80%軽減。・レベルが上がると効果が増加する。 【抗争中】・KRカード枠にセットされた前衛・後衛スキル使用回数を+2する。 無双開眼[暴]【殲滅】時に導かれし強者(Lv1)準備時間 20秒効果時間 80秒消費手札P 80単体使用回数 1回[対象 自身][暴・火属性攻撃・必殺威力5倍][暴・火属性回復・応援パラアップ・ダウン効果5倍][水・智属性回復・応援パラダウン効果無効][攻撃 特攻加算][必殺 攻撃加算][消費手札P80%軽減] オーダー[暴]【激励】JOKERを継ぐ者単体使用回数 制限なし[対象 KRカード枠の前衛・後衛スキル][使用回数+3] 【発動中】・自身の暴・火属性攻撃・必殺スキルの威力5倍・自身の暴・火属性回復・応援スキルのアップ・ダウン効果が5倍・自身が受ける水・智属性の回復・応援スキルのダウン効果無効・暴・火属性攻撃スキル使用時に自身の特攻を加算・暴・火属性必殺スキル使用時に自身の攻撃を加算・自身が使用するスキルの消費手札Pを80%軽減。・レベルが上がると効果が増加する。 【抗争中】・KRカード枠にセットされた前衛・後衛スキル使用回数を+3する。 出現日2024/05/01取得方法ダブルスクラッチガチャ
https://w.atwiki.jp/heroeswiki/
HEROES wiki へようこそ 190000Hit達成しました! 編集メンバー募集中 右上のこのwikiに参加をクリック あなたは - 番目の訪問者です。 『HEROES/ヒーローズ』(Heroes)は、アメリカ合衆国のNBCで2006年(初回は9月25日)より放送されているテレビシリーズです。特殊な能力を持った人々が未来に立ち向かう姿を描いたSF番組です。 HEROES SEASON4最新エピソード 第75話 "The Art of Deception"imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 第76話 "The Wall" imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 第77話 "Brave New World"imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 ※このwikiは1話から最終話までのネタバレが含まれます閲覧する時はご注意下さい。 ネタバレがあると注記してあるので、それぞれのページでネタばれ注意と記述する必要はありません。 HEROES wikiはあなたの協力を必要としています、ご協力ください!どんな些細な編集でもかまいません。 ※新規ページを作成する際は、同じ内容のページが無いか一度検索をして確認してから行って下さい。 HEROES season3・4の情報編集にご協力ください!登場人物一人一人のシーズンごとの状況のデータが不足しています ↓ 以下編集できるかたいましたら 最新情報の提供お願いします シーズン1〜3のDVDBOXがあり得ない安さで値段(投げ売り?)で売られています お持ちでない方はこのページ一番下にありますので覗いてみて下さい 外部リンク まずはこちらをご覧ください。 スーパー!ドラマTVの公式サイト NBCの公式サイト(英語) heroes wiki(英語) 夏休み特別企画!メガヒット・ドラマ「HEROES/ヒーローズ」、伝説のシーズン1全23話を集中放送 放送スケジュール CS スーパー!ドラマTV - HEROES Season 3二カ国語:毎週火曜 22 00〜字幕版:毎週金曜 22 00〜二カ国語・一部英語字幕:毎週土曜 21 00〜 他 DVD HEROES/ヒーローズ シーズン2 DVD-BOX HEROES / ヒーローズ DVD-BOX 2 - - -
https://w.atwiki.jp/talesofdic/pages/5063.html
Triumphant heroes TOWレディアントマイソロジー2 レディアントマイソロジー2の通常戦闘曲2。作曲は椎名豪。 「Triumphant heroes」を直訳すると「英雄たちの勝利」となる。 ペリー鉱山の緑の宝箱を開けることで戦闘曲に設定することが可能になる。 通常戦闘曲らしからぬ壮大な出だしに驚かされたプレイヤーも多いはずである。
https://w.atwiki.jp/pcgamejp/pages/86.html
販売元 THQ 発売日 2006/9/11 ジャンル ストラテジー 体験版 4Gamer, Steam版 パッケージ 輸入版, 日本語版, Steam版 備考 スクリーンショット 日本語化情報 ダウンロード CoH-Company of Heros Wiki* 備考 日本語版があればデータを上書きすることで完全日本語化も可能。 関連リンク 公式サイト 海外公式サイト、要年齢認証。 国内公式サイト zooによる国内公式サイト。 CoH-Company of Heros Wiki* 攻略情報や日本語化情報が充実。 購入 コメント 注意事項 他人が不快になるコメントはお控えください。 ゲームに関係のない話題はご遠慮ください。 名前
https://w.atwiki.jp/xbox360score/pages/1352.html
PowerUp Heroes 項目数:13 総ポイント:1000 難易度 ~600:★☆☆☆☆ ~1000:★★☆☆☆(世界一のヒーロー、パワーアップマスター) ☆Kinect専用 2014年8月8日、サーバー閉鎖でオンライン実績解除不能になるとアナウンスされましたが 2015年6月7日、オンライン対戦可能なのを確認。ランクマッチにて新参者の実績も解除されました。 これは始まりにすぎない キャンペーンモードでスコーチを倒す 25 恐れ知らずの戦士 一度もドッジしないで勝利する 50 パーフェクター ダメージを受けずに勝利する 75 チェイン 1つのスーツで2つのスーパーアタックをチェインする 5 スーパーチェイン チェンジスーツをして、2つのスーパーアタックをチェインする 20 ウルトラチェイン チェンジスーツ1回で、3つのスーパーアタックをチェインする 100 アルティメットチェイン 2回チェンジスーツをして、3つのスーパーアタックをチェインする 100 スーパーアタックマスター Xバージョンを含むすべてのスーツのスーパーアタックを実行する 100 パワーアップマスター レベル10になるのに十分な経験値を獲得する 200 世界一のヒーロー キャンペーンモードの全ての敵を倒す 200 折り返し地点 マリグナンスを倒す 100 ヒーローの中のヒーロー トーナメントを開催して優勝する 50 新参者 オンラインのランク マッチで勝利する 25 恐れ知らずの戦士 パーフェクター ○○チェイン実績 2P対戦でも取得可能 ウルトラチェイン アルティメットチェイン 2回チェインを発生させるには、チェイン発動技を連続で当てれば可能 チェイン発動技はどのスーツも左側のスーパーアタックが対象となる スーパーアタックマスター Ezioスーツは本編クリア特典 Uplayポイントで解除出来るスーツは対象外 パワーアップマスター Lv10到達までには150000EXPが必要。 ストーリーをクリアするだけでは20000EXPにも満たない。 相手のLvによって勝利時のEXPが400、500、600、850と増加する。 終盤の敵を倒せば一匹辺り1000EXP~手に入るので確実に勝てるならば効率が良い。 オススメの敵はヴォルタX、スーパーアタックを回避した後コンボを狙うだけで簡単に倒せる。 分割対戦ではパーフェクト勝利すれば最低400EXP獲得可能だが、10時間程度の作業プレイは覚悟すること。 ヒーローの中のヒーロー 1人でも解除可能、2人目以降のキャラ選択も1Pで可能 試合がはじまって、2P側が認識されてなくても試合は進行可能 世界一のヒーロー ラスボスだけそれまでとは違って明らかに強いので注意。 オススメのスーツはスコーチXとヴォルタ・オブ・デス。スキルはスーパーアタックのクールダウン時間短縮。 攻略法としては、敵の通常攻撃や接近攻撃は被弾してもダメージがたかが知れてるので全て無視。 とにかくスーパーアタックのモーションのみに集中して確実に避けること。 その後すぐさまコンボを狙えば高確率で当てられる。 余裕があれば敵のタメ攻撃系のモーションのときに、スコーチスーツの時は炎、ヴォルタスーツのときはカメハメ波でキャンセルさせられる。 また敵のレイジゲージがたまっているときは無理せず回避とクールダウンに専念したほうが良い。